SnorriA
2018-08-03, 06:48 AM
Hello there,
I just recently started playing Dungeon and Dragons. One of my characters is a lvl. 6 Great Old One Warlock.
His stats are:
Strength: 12 (+1)
Dexterity: 14 (+2)
Constitution: 18 (+4)
Intelligence: 17 (+3)
Wisdom: 16 (+3)
Charisma: 20 (+5)
Armor Class: 12
Attack roll: +8
Spell save DC: 16
I got really lucky when rolling the initial stat.
I have been planning for the next ability score improvement and have hard time deciding what is a good course of action:
A. Putting all into dexterity to boost AC a little and choosing Mage armor for the next invocation getting AC of 16.
B. Putting all into Intelligence to boost up attack roll and spell save DC.
C. Choosing the medium armor feat to get half plate or similar to boost the AC.
D. Choosing the Luck feat
E. Choosing the Magic Initiate and mage armor invocation, mostly so I can choose the shield spell. That would mean with mage armor my AC would go to 15 and when someone attacks I could use Shield to get my AC up to 20 for 1 round.
E. Take something else than C and multiclass into a class who gets medium armor as starting proficiencies later.
What are your thoughts? We are playing Curse of Strahd and in our last session killed "Wintersplinter". What would you guys, yourself do? Its 2 levels away but i want to prepare if we would level in middle session since i have hard time taking decisions like this, need more time :)
I just recently started playing Dungeon and Dragons. One of my characters is a lvl. 6 Great Old One Warlock.
His stats are:
Strength: 12 (+1)
Dexterity: 14 (+2)
Constitution: 18 (+4)
Intelligence: 17 (+3)
Wisdom: 16 (+3)
Charisma: 20 (+5)
Armor Class: 12
Attack roll: +8
Spell save DC: 16
I got really lucky when rolling the initial stat.
I have been planning for the next ability score improvement and have hard time deciding what is a good course of action:
A. Putting all into dexterity to boost AC a little and choosing Mage armor for the next invocation getting AC of 16.
B. Putting all into Intelligence to boost up attack roll and spell save DC.
C. Choosing the medium armor feat to get half plate or similar to boost the AC.
D. Choosing the Luck feat
E. Choosing the Magic Initiate and mage armor invocation, mostly so I can choose the shield spell. That would mean with mage armor my AC would go to 15 and when someone attacks I could use Shield to get my AC up to 20 for 1 round.
E. Take something else than C and multiclass into a class who gets medium armor as starting proficiencies later.
What are your thoughts? We are playing Curse of Strahd and in our last session killed "Wintersplinter". What would you guys, yourself do? Its 2 levels away but i want to prepare if we would level in middle session since i have hard time taking decisions like this, need more time :)