jonijojojoan
2018-08-06, 01:00 AM
I've always wanted to make a combatant focused on barehanded fighting. I know Monk is the most optimal choice for this build, particularly Open Fist, which can be reflavoured to fit a more western pugilist style.
Of course, that's for a Dex build, and I've wondered about STR builds for barehanded fighters, especially since it's used for Athletics and thus grappling. While Dex is the most optimal stat since Monks rely on it so much, I would have liked a Str based pugilist for the sake of a character performing feats such as doing a megaton punch or lifting up giant foes and tossing them about.
Some people say that Barbarians are best for grappling, because of the STR advantage while raging, +2 to damage rolls and typical damage resistance to make oneself more sturdy. If that is the case, and I still want to have Monk as my main set of levels, how much of a Barbarian dip should I take? I've also wondered about adding in a level 3 dip in battlemaster fighter so the monk gets action surges and battle maneuvers that can be flavoured as grappling moves, (i.e Trip Attack as Judo Throw/Suplex, Pushing Attack as a Grab and Toss) or boxing moves (i.e Riposte as a CROSS COUNTER!, Evasive Footwork as a Bob and Weave).
And for feats to help this build, there's the Martial Adept to replace the Level 3 Fighter Dip. Apparently the Grappler and Tavern Brawler feats are too lackluster for regular play but could help this build more. The ability to link an attack into a grapple is useful, and restraining a target is helpful for your allies. Brawny is also known for assisting grapples for giving proficiency/expertise on athletics.
STR builds aside, I believe that my DM is the type to let Acrobatics (DEX) be used for initiating grapples which may pull me towards a full Dex Monk. I'll leave the feats of Strength shenanigans to the Barbarian of our team.
What are your suggestions on such a build?
Of course, that's for a Dex build, and I've wondered about STR builds for barehanded fighters, especially since it's used for Athletics and thus grappling. While Dex is the most optimal stat since Monks rely on it so much, I would have liked a Str based pugilist for the sake of a character performing feats such as doing a megaton punch or lifting up giant foes and tossing them about.
Some people say that Barbarians are best for grappling, because of the STR advantage while raging, +2 to damage rolls and typical damage resistance to make oneself more sturdy. If that is the case, and I still want to have Monk as my main set of levels, how much of a Barbarian dip should I take? I've also wondered about adding in a level 3 dip in battlemaster fighter so the monk gets action surges and battle maneuvers that can be flavoured as grappling moves, (i.e Trip Attack as Judo Throw/Suplex, Pushing Attack as a Grab and Toss) or boxing moves (i.e Riposte as a CROSS COUNTER!, Evasive Footwork as a Bob and Weave).
And for feats to help this build, there's the Martial Adept to replace the Level 3 Fighter Dip. Apparently the Grappler and Tavern Brawler feats are too lackluster for regular play but could help this build more. The ability to link an attack into a grapple is useful, and restraining a target is helpful for your allies. Brawny is also known for assisting grapples for giving proficiency/expertise on athletics.
STR builds aside, I believe that my DM is the type to let Acrobatics (DEX) be used for initiating grapples which may pull me towards a full Dex Monk. I'll leave the feats of Strength shenanigans to the Barbarian of our team.
What are your suggestions on such a build?