finaldooms
2018-08-12, 05:31 PM
so im playing in a pathfinder game and the DM is going to allow us to switch out characters whenever we get bored ( like now im currently a sorc and say i wana play a fighter for a little i can just switch in town) via a guild mechanic
the world is homebrew but most of the monsters are not..and there are a good amount of extra rules/changes that do not matter right now since we are still realiivly low lvl but his custom monsters..are...pretty over the top when he decides to throw them at us and i was wanting help making a few new guys just in case i die/get bored with sorc
ive decided i want a NECROMANCER ( lots of minions) a DRUID ( MINIONS..or wildshape focus i dont mind) and probly a FIGHTER ( one of the rule changes is 2h weapons get 2x STR instead of 1.5 STR)
now the fighter i most likely will NOT need help with ut the necro and the druid i would like some help building them up to lvl 10 if possible
suggestions or straight up builds would be nice ..ALL of pathfinder is allowed ( pretty much if its on the SRD its cool) but no 3.5 ( which is a shame cause i can make a druid there easier lol)
the world is homebrew but most of the monsters are not..and there are a good amount of extra rules/changes that do not matter right now since we are still realiivly low lvl but his custom monsters..are...pretty over the top when he decides to throw them at us and i was wanting help making a few new guys just in case i die/get bored with sorc
ive decided i want a NECROMANCER ( lots of minions) a DRUID ( MINIONS..or wildshape focus i dont mind) and probly a FIGHTER ( one of the rule changes is 2h weapons get 2x STR instead of 1.5 STR)
now the fighter i most likely will NOT need help with ut the necro and the druid i would like some help building them up to lvl 10 if possible
suggestions or straight up builds would be nice ..ALL of pathfinder is allowed ( pretty much if its on the SRD its cool) but no 3.5 ( which is a shame cause i can make a druid there easier lol)