Whit
2018-08-13, 07:17 PM
Minor Conjuration
Starting at 2nd level when you select this school, you can use your action to conjure up an inanimate object
in your hand or on the ground in an unoccupied space that you can see within 10 feet of you. This object can be no larger than 3 feet on a side and weigh no more than 10 pounds, and its form must be that of a nonmagical object that you have seen. The object is visibly magical, radiating dim light out to 5 feet.
The object disappears after 1 hour, when you use this feature again, or if it takes any damage.
Can this person create any item from the adventure gear list on page 159 players handbook and have it function. Lantern with fuel, spyglass, torch , poison, hourglass with sand
Healers kit with 10 uses, antitoxin etc
Starting at 2nd level when you select this school, you can use your action to conjure up an inanimate object
in your hand or on the ground in an unoccupied space that you can see within 10 feet of you. This object can be no larger than 3 feet on a side and weigh no more than 10 pounds, and its form must be that of a nonmagical object that you have seen. The object is visibly magical, radiating dim light out to 5 feet.
The object disappears after 1 hour, when you use this feature again, or if it takes any damage.
Can this person create any item from the adventure gear list on page 159 players handbook and have it function. Lantern with fuel, spyglass, torch , poison, hourglass with sand
Healers kit with 10 uses, antitoxin etc