Whit
2018-08-13, 08:42 PM
I see a lack of demihuman all for the human varient feat. But let’s look at how it works
Demihuman 1. Basic stats 15,14,13,12,10,8.
+2/+1. 17,15,13,12,10,8
At lvl 4. Either +2 stats or feat. So 18,16,13,12,10,8. No feat Or feat With 17.15,13,12,10,8
Human 15,14,13,12,10,8 plus feat GWM,sharpshooter, alertness , weapon mastery, resilience which would give +1 stat
At lvl 4. +2 stat or another feat. I would think stat. So now 17,14,13,12,10,8 or if the feat was resilient 17, 15,13,12,10,8.
At lvl 4 the Demi human with a feat has +1 to his stats in a secondary stat over the human
So 17&15 over 17&14. But does that change bonus. No. 14/15 both give +2. So at lvl 4 they are equal in stat bonus and feat.
Now the next time lvl 8 they both get stat or feat we see a change
If they both have feats it’s a wash. If they go stats it changes.
The demihuman gets 18&16 and the human gets 18&15 Demihuman gets +4&+3 human gets +4/+2. Or puts the secondary to a third stat making a +1 to a +2.
So levels 1-3 the human varient might seem better since his feat can be HUGE. At that lvl GWM sharpshooter for example.
But at lvl 4 -7 tgey equal out.
At lvl 8. The Demi human now extends a little with better stats getting that 18/16 over the human 18/15 secondary or 18/14 third stat.
Now let’s also take a look at other things.
The Demi human mostly gets dark vision which is huge. And few other stuff depending on species. Sleep charm resistance or poison resistance or a luck type. But most important is darkvision.
And here is why. Most human varient are fir GWM sharpshooter or shield bearer? (Some exceptions)
All are 2 handed options which means no light source luke a torchbor lantern. Now a cleric who gets light can cast it once on a person if he has it. Could be a demihuman who doesn’t need it.
So what will that human archer, fighter with two handed sword or sword &shield do.
The DMs forget and players more likely forget that darkness in a cave, underground, dark castle where Darkvision creatures lurk don’t need light as much.
Fighting in darkness is blindness. Disadvantage to hit and advantage to hit against the player.
Demihuman 1. Basic stats 15,14,13,12,10,8.
+2/+1. 17,15,13,12,10,8
At lvl 4. Either +2 stats or feat. So 18,16,13,12,10,8. No feat Or feat With 17.15,13,12,10,8
Human 15,14,13,12,10,8 plus feat GWM,sharpshooter, alertness , weapon mastery, resilience which would give +1 stat
At lvl 4. +2 stat or another feat. I would think stat. So now 17,14,13,12,10,8 or if the feat was resilient 17, 15,13,12,10,8.
At lvl 4 the Demi human with a feat has +1 to his stats in a secondary stat over the human
So 17&15 over 17&14. But does that change bonus. No. 14/15 both give +2. So at lvl 4 they are equal in stat bonus and feat.
Now the next time lvl 8 they both get stat or feat we see a change
If they both have feats it’s a wash. If they go stats it changes.
The demihuman gets 18&16 and the human gets 18&15 Demihuman gets +4&+3 human gets +4/+2. Or puts the secondary to a third stat making a +1 to a +2.
So levels 1-3 the human varient might seem better since his feat can be HUGE. At that lvl GWM sharpshooter for example.
But at lvl 4 -7 tgey equal out.
At lvl 8. The Demi human now extends a little with better stats getting that 18/16 over the human 18/15 secondary or 18/14 third stat.
Now let’s also take a look at other things.
The Demi human mostly gets dark vision which is huge. And few other stuff depending on species. Sleep charm resistance or poison resistance or a luck type. But most important is darkvision.
And here is why. Most human varient are fir GWM sharpshooter or shield bearer? (Some exceptions)
All are 2 handed options which means no light source luke a torchbor lantern. Now a cleric who gets light can cast it once on a person if he has it. Could be a demihuman who doesn’t need it.
So what will that human archer, fighter with two handed sword or sword &shield do.
The DMs forget and players more likely forget that darkness in a cave, underground, dark castle where Darkvision creatures lurk don’t need light as much.
Fighting in darkness is blindness. Disadvantage to hit and advantage to hit against the player.