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View Full Version : Pathfinder Bladestormer (Unchained Rogue)



Spookd
2018-08-19, 05:22 PM
A master of thrown weapons, the Bladestormer has mastered the art of downing foes in a hail of sharpened steel.

Deadeye
A bladestormer adds 1/2 their level on Perception checks.
This ability replaces Trapfinding.

Careful Aim
At 1st level, a bladestormer gains Point-Blank Shot and Precise Shot as bonus feats. In addition, starting at 3rd level, they can select one type of weapon that can be thrown (such as a dagger or starknife). Once this choice is made, it cannot be changed. Whenever they make a successful thrown weapon attack with the selected weapon, they add their Dexterity modifier instead of their Strength modifier to the damage roll. If any effect would prevent the bladestormer from adding their Strength modifier to the damage roll, they do not add their Dexterity modifier. The bladestormer additionally gains a bonus to hit with their selected weapon equal to half their Sneak Attack dice.
This ability replaces Finesse Training.

Strike From Shadows
At 3rd level, the bladestormer can gain flanking from up to 10 feet away, still following rules for flanking as normal. Every 3 levels after 3rd, this range increases by an additional 5 feet (to a maximum of 35 feet at 18th level).
This ability replaces Danger Sense.

Far-Reaching Throw
At 4th level, a bladestormer gains Far Shot as a bonus feat. In addition, all weapons thrown by the bladestormer have their range increments increased by ˝, increasing to double at 10th level.
This ability replaces Uncanny Dodge.


Relentless
At 8th level, when a bladestormer makes a full attack using thrown weapons, each hit against the same opponent gains a bonus to hit equal to the number of successful attacks you’ve made against that opponent this turn.
This ability replaces Improved Uncanny Dodge.