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cartejos
2018-08-22, 05:58 PM
I am playing a Human Wizard 5/War Weaver 5/Incantatrix 4/Legacy Champion 6
They will be either a Conjuration Specialist or Generalist
They are using the Imbued Staff Familiar
I don't know what I want to trade Scribe Scroll for, but not the fighter bonus feats, because I want enlarge spell as my 5th level wizard bonus feat.
I plan on getting Iron Will through an Otyugh Hole, and taking an Item Familiar at 3rd level.
The game is no holds barred so I'm sure one of the first feat suggestions is going to be taking Leadership at 6, because it is pretty strong.

Race has to be human, which isn't bad, but does preclude the elven generalist.
Class has to remain a spellcaster, and I would prefer to be a wizard.

I have it mostly figured out, though since we are starting from level 1 I don't know what equipment I should be looking to get, and I don't know what feats I would take. I'm usually a fan of loads of classes and a tight feat order that way I know what I'm trying to do, this seems really open.
Enlarge Spell, Extend Spell, and Persist Spell I know I'm going to be getting, but those are all granted bonus feats from Incantatrix and Wiz 5. Sculpt spell seems good for the taking. And, as I mentioned earlier, Item familiar to get ahead and Leadership for bonkers-ness.

Custom Setting and anything requiring alignment can be reworked to work with any alignment, setting specific stuff is allowed, but will be re-flavored to fit something in the custom setting.

MaxiDuRaritry
2018-08-22, 06:16 PM
Since you're going in on a powerhouse game and need some feats, try Landlord, from Arms & Equipment Guide Stronghold Builder's Guidebook. Construct a tinfoil hat (http://www.giantitp.com/forums/showthread.php?129012-How-Many-Uses-for-a-Tinfoil-Hat) large enough to fit inside, and use it for your stronghold. Start adding Landlord's resources to it in the form of magic item enhancements. Enhance it as a weapon, with morphing and sizing (and metalline, eager, and warning), so it can shift forms as a multi-use tool you can use in combat. Once you get enough effective money available, enhance it as a psychoactive skin of proteus in such a way that the above weapon effects affect your natural weapons (via the necklace of natural weapons from Savage Species, if nothing else). Then do something like this (http://www.giantitp.com/forums/showthread.php?177889-Brainstorm-for-Psionic-Tricks-Tactics-and-Combos-Handbook/page11&p=23285432#post23285432) with it. Add the effects of several metamagic rods, maybe some rings of wizardry -- whatever floats your boat, really.

Why a weapon, followed by the psychoactive skin and the metalline necklace of natural weapons? Imagine if your entire body counts as living adamantine. That hardness is sweeeet.

Kelb_Panthera
2018-08-22, 06:37 PM
Since you're going in on a powerhouse game and need some feats, try Landlord, from Arms & Equipment Guide Stronghold Builder's Guidebook Construct a tinfoil hat (http://www.giantitp.com/forums/showthread.php?129012-How-Many-Uses-for-a-Tinfoil-Hat) large enough to fit inside, and use it for your stronghold. Start adding Landlord's resources to it in the form of magic item enhancements. Enhance it as a weapon, with morphing and sizing (and metalline, eager, and warning), so it can shift forms as a multi-use tool you can use in combat. Once you get enough effective money available, enhance it as a psychoactive skin of proteus in such a way that the above weapon effects affect your natural weapons (via the necklace of natural weapons from Savage Species, if nothing else). Then do something like this (http://www.giantitp.com/forums/showthread.php?177889-Brainstorm-for-Psionic-Tricks-Tactics-and-Combos-Handbook/page11&p=23285432#post23285432) with it. Add the effects of several metamagic rods, maybe some rings of wizardry -- whatever floats your boat, really.

Why a weapon, followed by the psychoactive skin and the metalline necklace of natural weapons? Imagine if your entire body counts as living adamantine. That hardness is sweeeet.


FTFY.

A&EG has some fun stuff but everything stronghold is in the SBG.

MaxiDuRaritry
2018-08-22, 06:40 PM
FTFY.

A&EG has some fun stuff but everything stronghold is in the SBG.You're right. Thanks. I wasn't thinking. Had an adorable puppy dog on my lap who insists on trying to lay back on my keyboard.

sleepyphoenixx
2018-08-23, 01:00 AM
I assume you're using Legacy Champion to increase the maximum spell level you can cast into your Eldritch Tapestry. You may want to check for 7th+ level spells that actually qualify and rethink if it's worth it because iirc there aren't many. You'll probably get more out of taking Spellguard of Silverymoon for the Spellguard ability.

For feats Spell Mastery and Uncanny Forethought are pretty solid picks and since you have an Imbued Staff familiar you'll definitely want Craft Staff and Recharge Staff.
Item Familiar is overrated imo. You can get spellcraft high enough for your needs without it.
I'd consider Obtain Familiar instead, assuming you'd actually make good use of one. Maybe even Improved Familiar (or Celestial if you're CG - Coure Eladrin are awesome).

jdizzlean
2018-08-23, 01:17 AM
you can use sanctum spell to also up (or lower) the effective spell level you can cast into the tapestry

craft contingent spell is a great feat choice also, and can be pretty much anything you want it to be for a get out of jail or emergency button situation

i did a war weaver build for junkyard wars, which while not overly super powered, still has a lot of good info you can use for war weaver itself down in the Misc tab..

http://www.giantitp.com/forums/showsinglepost.php?p=23024115&postcount=46

cartejos
2018-08-23, 07:58 AM
[/I] Construct a tinfoil hat (http://www.giantitp.com/forums/showthread.php?129012-How-Many-Uses-for-a-Tinfoil-Hat). Then do something like this (http://www.giantitp.com/forums/showthread.php?177889-Brainstorm-for-Psionic-Tricks-Tactics-and-Combos-Handbook/page11&p=23285432#post23285432)

Why a weapon, followed by the psychoactive skin and the metalline necklace of natural weapons? Imagine if your entire body counts as living adamantine. That hardness is sweeeet.

The character is going to be something of a "I don't care about myself, anyone else, or anything. I just want power"
So I am really digging the Psychoactive Skin thing, I looked at it but haven't read through it yet. Does it go through the sources for the abilities and is it a full rundown of the skin?

Psychoactive skin with Amulet of Natural Attacks, Bracers of Armor, Cloak of Resistance, Headband of intelligence, Boots of Springing and Striding (?) I'm not sure what all to put on this, but "My skin is literally magic" seems like something he'd want to do.
Edit: Humanoid skin graft, not psychoactive skin

If going for the skin, then he probably wouldn't use the imbued staff familiar, getting a raven one or something that can get a language so they can command word that tinfoil hat of DOOOOOOMMMMM (tm)


I assume you're using Legacy Champion to increase the maximum spell level you can cast into your Eldritch Tapestry. You may want to check for 7th+ level spells that actually qualify and rethink if it's worth it because iirc there aren't many. You'll probably get more out of taking Spellguard of Silverymoon for the Spellguard ability.

You're right, 7th and higher spells aren't too enticing for War Weaving. 4 levels of Spellguard instead of Legacy Champion also frees up more levels to go into something like Archmage? I'm not sure, but definitely taken into consideration. Although one last point is that with the legacy champion levels it also increases the number of spells you can cast as a move action. Unsure if there are any scenarios where you need to spend a move action to cast 10 (Harmless) spells on yourself and all allies. With a 4 person party it would take 40 rounds to Persist them all with Incantatrix. So at least a 4 minute duration. Probably doable with any selection of spells given that the amount of them with round/lvl is kept to a minimum. No more than half of them.

MaxiDuRaritry
2018-08-23, 09:02 AM
The character is going to be something of a "I don't care about myself, anyone else, or anything. I just want power."

So I am really digging the Psychoactive Skin thing, I looked at it but haven't read through it yet. Does it go through the sources for the abilities and is it a full rundown of the skin?Psychoactive skin of proteus is from the Expanded Psionics Handbook (and the SRD (http://www.d20srd.org/srd/psionic/items/universalItems.htm#skinofProteus)). The 'possum pouch is from Complete Adventurer. Heward's handy haversack is from the DMG (and the SRD). The enveloping pit is from the Magic Item Compendium. And gloves of the master strategist are from Ghostwalk. The necklace of natural weapons (which is what you want, instead of the amulet of natural attacks) is from Savage Species. The weapon enhancements I mentioned are also from the MIC. Might wanna look over as many of those that are useful to a caster as you can. There's a surprising number of them. Maybe look up Hank's energy bow/Taulmaril (http://archive.wizards.com/default.asp?x=dnd/ask/20061227a) and fluff the effect as the energy blast "arrows" being emitted from your palms. Make sure to add the raptor arrow's bane (everything) effect to it, as well, which is from the MIC, too.

And the tinfoil hat, of course, is Core.


Psychoactive skin with Amulet of Natural Attacks, Bracers of Armor, Cloak of Resistance, Headband of intelligence, Boots of Springing and Striding (?) I'm not sure what all to put on this, but "My skin is literally magic" seems like something he'd want to do.

Edit: Humanoid skin graft, not psychoactive skinWell, you should add the psychoactive skin's effect to the graft anyway, because it's friggin' awesome. One of the best non-artifact items in the game (and better than most artifacts, for that matter). Infinite shapechanging that also heals you every time it's used, that allows you to transform into almost any creature of 7 (or 8) HD and below, as well as a huge array of inanimate objects? And just imagine how useful that is to a warforged, who can also become animated objects.

Also, the skin graft is from Lords of Madness, I do believe.


If going for the skin, then he probably wouldn't use the imbued staff familiar, getting a raven one or something that can get a language so they can command word that tinfoil hat of DOOOOOOMMMMM (tm)If you take one of the Host feats from Complete Psionic, you could get yourself a psicrystal, who could speak just fine, and would be vastly more useful in a lot of ways than most familiars, given they gain actual construct HD as you level (which means ability score increases and feats).


You're right, 7th and higher spells aren't too enticing for War Weaving. 4 levels of Spellguard instead of Legacy Champion also frees up more levels to go into something like Archmage? I'm not sure, but definitely taken into consideration. Although one last point is that with the legacy champion levels it also increases the number of spells you can cast as a move action. Unsure if there are any scenarios where you need to spend a move action to cast 10 (Harmless) spells on yourself and all allies. With a 4 person party it would take 40 rounds to Persist them all with Incantatrix. So at least a 4 minute duration. Probably doable with any selection of spells given that the amount of them with round/lvl is kept to a minimum. No more than half of them.If you go after the psychoactive skin, how about some levels in illithid savant? Get whatever capstone you want from any class. Maybe snag the manifesting from a high level psion?

Falontani
2018-08-23, 09:08 AM
If you really want to do the item familiar without the crafting make your skin graft your item familiar, and your ancestral relic (yea, figure that one out!) So that you can craft on it super easily and enhance it.

cartejos
2018-08-23, 11:43 AM
What I have so far is thus:
Wizard 5/War Weaver 5/Incantatrix 4/Spellguard of Silverymoon 4/Archmage 2

Using his own skin as one giant magic item of goodies
Skin includes
-Mask of Lies
-Necklace of Natural Attacks (Unless I'm wrong these can be enchanted up to +10 total enhancement, as a weapon)
-Chestpiece of Continuous Divine Power
-Cloak of Resistance +5
-Bracers of Armor (Unless I'm wrong these can be enchanted up to +10 total enhancement, as armor)
-Gloves of a command word Claw spell
-Belt of battle
-Boots of Use Activated Nerve Skitter?

Other Magic items:
Tinfoil Hat, Archmage's Robes (?) or other robes, two rings

MaxiDuRaritry
2018-08-23, 07:46 PM
What I have so far is thus:
Wizard 5/War Weaver 5/Incantatrix 4/Spellguard of Silverymoon 4/Archmage 2

Using his own skin as one giant magic item of goodies
Skin includes
-Mask of Lies
-Necklace of Natural Attacks (Unless I'm wrong these can be enchanted up to +10 total enhancement, as a weapon)
-Chestpiece of Continuous Divine Power
-Cloak of Resistance +5
-Bracers of Armor (Unless I'm wrong these can be enchanted up to +10 total enhancement, as armor)
-Gloves of a command word Claw spell
-Belt of battle
-Boots of Use Activated Nerve Skitter?

Other Magic items:
Tinfoil Hat, Archmage's Robes (?) or other robes, two ringsDon't forget to add the effects of a ring of sustenance to the skin. Maybe a Heward's fortifying bedroll, too. Since the ring grants all of the effects of 8 hours of sleep in 2 hours, guess how long you need to rest before preparing your wizard spells. And every other night you'll only have to sleep 1 hour. Maybe add some boots of skating (XPH) and the rapid wrath weapon enhancement (Ghostwalk), for +15' enhancement speed to movement and x2 movement speed, respectively.