Telesphoros
2018-08-23, 09:15 PM
Was up late watching DnD related videos on youtube and had the thought of starting a Cliche'd beginning campaign, and was looking for more cliches to interject to what I have right now...
The party awakens on a beach with amnesia after a shipwreck. Fires in the distance and sounds of fighting can be heard over the crash of the surf as the town guard can be seen heading towards the party to arrest them along with a few other survivors. After a brief stay in the town prison, they're brought before the King/Duke/ruler etc. and told they're needed to sail to a nearby group of islands to get help. Apparently they survived a God/Goddess' maelstrom at sea just as foretold by an ancient prophecy. On the way to the island in the Duke's galleon a sailor recognizes them and is amazed they survived their ill fated plan from the other night in a dockside tavern. Seems the party came to town in a caravan that arrived just before it was attacked. They holed up in a tavern before hatching a plan of stealing a ship and sailing out to sea to escape the besieged town.
Upon arrival at an island temple, they are ushered into antechamber, watching some priestesses carrying a catatonic woman out the door of a long hallway with 10 doors on either side with one more straight ahead at the very end. The priestesses return a short while later, leading the characters into said hallway to choose a side door to enter. There, the characters are to told by a hooded priestess to draw 7 cards from a 13 card Deck of Many Things. The first card drawn is always the Jester and the characters regain their memories at that moment... after the 7th card is drawn and resolved, the hood falls back from the priestess to reveal the face of the catatonic woman that was taken out of the room prior to the characters entering... She whispers "Save Me," before disappearing and her robes falling to the ground.
Amnesia, shipwreck, city under attack, in prison, summoned by the ruler, in a caravan, the tavern!, and a prophecy with a rescue mission thrown in for good measure... and that's just the beginning.
So what other cliches are there that I can add?
The party awakens on a beach with amnesia after a shipwreck. Fires in the distance and sounds of fighting can be heard over the crash of the surf as the town guard can be seen heading towards the party to arrest them along with a few other survivors. After a brief stay in the town prison, they're brought before the King/Duke/ruler etc. and told they're needed to sail to a nearby group of islands to get help. Apparently they survived a God/Goddess' maelstrom at sea just as foretold by an ancient prophecy. On the way to the island in the Duke's galleon a sailor recognizes them and is amazed they survived their ill fated plan from the other night in a dockside tavern. Seems the party came to town in a caravan that arrived just before it was attacked. They holed up in a tavern before hatching a plan of stealing a ship and sailing out to sea to escape the besieged town.
Upon arrival at an island temple, they are ushered into antechamber, watching some priestesses carrying a catatonic woman out the door of a long hallway with 10 doors on either side with one more straight ahead at the very end. The priestesses return a short while later, leading the characters into said hallway to choose a side door to enter. There, the characters are to told by a hooded priestess to draw 7 cards from a 13 card Deck of Many Things. The first card drawn is always the Jester and the characters regain their memories at that moment... after the 7th card is drawn and resolved, the hood falls back from the priestess to reveal the face of the catatonic woman that was taken out of the room prior to the characters entering... She whispers "Save Me," before disappearing and her robes falling to the ground.
Amnesia, shipwreck, city under attack, in prison, summoned by the ruler, in a caravan, the tavern!, and a prophecy with a rescue mission thrown in for good measure... and that's just the beginning.
So what other cliches are there that I can add?