Tarlek Flamehai
2018-08-25, 04:19 PM
Ok Playground playtesters, has anyone found a way to increase the number of damage dice for non-magical weapons? Without that the Twin & Forceful weapon traits seems pretty useless.
*edit* Ok, I just found out that increasing magic weapon potency (ie +1 or +2 to hit) increases the number of weapon damage dice by same amount. Seems strange that a non-magical weapon can only be activated by a magical version of said weapon. Anyone found any other way to get this effect?
*edit* Ok, I just found out that increasing magic weapon potency (ie +1 or +2 to hit) increases the number of weapon damage dice by same amount. Seems strange that a non-magical weapon can only be activated by a magical version of said weapon. Anyone found any other way to get this effect?