continuumg
2018-08-27, 04:46 PM
Track
A titan vanquisher adds half her level on Survival skill checks made to follow or identify tracks (min +1).
This replaces Detect Evil
Smite Monstrous
Once per day, a titan vanquisher can call out to the powers of good to aid her in her struggle against titanic monsters. As a swift action, the vanquisher chooses one target within sight to smite. If this target is an aberration, animal, dragon, magical beast, monstrous humanoid, or ooze, the vanquisher adds her Cha bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite monstrous is large or larger, the bonus to damage on the first successful attack increases to 2 points of damage per level the vanquisher possesses. Regardless of the target, smite monstrous attacks automatically bypass any DR the creature might possess.
In addition, while smite monstrous is in effect, the Titan vanquisher gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the vanquisher targets a creature that is not an aberration, animal, dragon, magical beast, monstrous humanoid, or ooze, the smite is wasted with no effect.
The smite monstrous effect remains until the target of the smite is dead or the next time the Titan vanquisher rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the vanquisher may smite monstrous one additional time per day
This replaces Smite Evil
Jotungrip
At 3rd level, a titan vanquisher may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like.
This replaces Divine Health
Titan’s Touch
Starting at 4th level, a titan vanquisher can expend two uses of Lay on Hands as a standard action to increase the size of a touched creature, as with Enlarge Person. The vanquisher may use this ability on herself as a swift action. This persists for a number of rounds equal to the vanquisher’s charisma modifier.
This replaces Channel Positive Energy
Proficiencies
A titan vanquisher is proficient with tower shields, but not heavy armor.
This alters the titan vanquisher’s armor proficiencies
Track
A titan vanquisher adds half her level on Survival skill checks made to follow or identify tracks (min +1).
This replaces Detect Evil
Smite Monstrous
Once per day, a titan vanquisher can call out to the powers of good to aid her in her struggle against titanic monsters. As a swift action, the vanquisher chooses one target within sight to smite. If this target is larger than her, the vanquisher adds her Cha bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite monstrous is huge or larger, the bonus to damage on the first successful attack increases to 2 points of damage per level the vanquisher possesses. Regardless of the target, smite monstrous attacks automatically bypass any DR the creature might possess.
In addition, while smite monstrous is in effect, the Titan vanquisher gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the vanquisher targets a creature that is not larger than her, the smite is wasted with no effect.
The smite monstrous effect remains until the target of the smite is dead or the next time the Titan vanquisher rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the vanquisher may smite monstrous one additional time per day
This replaces Smite Evil
Jotungrip
At 2nd level, a titan vanquisher may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like.
This replaces Lay On Hands
Holy Bastion
Starting at 3rd level, the titan vanquisher reduces the armor check penalty of a tower shield she wields by 1 (to a minimum of 0). Additionally, she no longer takes the -2 penalty on attack rolls from wielding a tower shield.
This replaces Mercies
Crushing Tower
Starting at 4th level, a titan vanquisher can make shield bash attacks with her tower shield. This is treated as a shield bash with a heavy shield, except that it deals 1d6 damage for medium titan vanquishers, or 1d8 if the tower shield is spiked, and she takes a -2 penalty on such attack rolls. Additionally, she treats tower shields as heavy shields for the purposes of feats that apply to heavy shields but not tower shields.
This replaces Channel Positive Energy
A titan vanquisher adds half her level on Survival skill checks made to follow or identify tracks (min +1).
This replaces Detect Evil
Smite Monstrous
Once per day, a titan vanquisher can call out to the powers of good to aid her in her struggle against titanic monsters. As a swift action, the vanquisher chooses one target within sight to smite. If this target is an aberration, animal, dragon, magical beast, monstrous humanoid, or ooze, the vanquisher adds her Cha bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite monstrous is large or larger, the bonus to damage on the first successful attack increases to 2 points of damage per level the vanquisher possesses. Regardless of the target, smite monstrous attacks automatically bypass any DR the creature might possess.
In addition, while smite monstrous is in effect, the Titan vanquisher gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the vanquisher targets a creature that is not an aberration, animal, dragon, magical beast, monstrous humanoid, or ooze, the smite is wasted with no effect.
The smite monstrous effect remains until the target of the smite is dead or the next time the Titan vanquisher rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the vanquisher may smite monstrous one additional time per day
This replaces Smite Evil
Jotungrip
At 3rd level, a titan vanquisher may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like.
This replaces Divine Health
Titan’s Touch
Starting at 4th level, a titan vanquisher can expend two uses of Lay on Hands as a standard action to increase the size of a touched creature, as with Enlarge Person. The vanquisher may use this ability on herself as a swift action. This persists for a number of rounds equal to the vanquisher’s charisma modifier.
This replaces Channel Positive Energy
Proficiencies
A titan vanquisher is proficient with tower shields, but not heavy armor.
This alters the titan vanquisher’s armor proficiencies
Track
A titan vanquisher adds half her level on Survival skill checks made to follow or identify tracks (min +1).
This replaces Detect Evil
Smite Monstrous
Once per day, a titan vanquisher can call out to the powers of good to aid her in her struggle against titanic monsters. As a swift action, the vanquisher chooses one target within sight to smite. If this target is larger than her, the vanquisher adds her Cha bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite monstrous is huge or larger, the bonus to damage on the first successful attack increases to 2 points of damage per level the vanquisher possesses. Regardless of the target, smite monstrous attacks automatically bypass any DR the creature might possess.
In addition, while smite monstrous is in effect, the Titan vanquisher gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the vanquisher targets a creature that is not larger than her, the smite is wasted with no effect.
The smite monstrous effect remains until the target of the smite is dead or the next time the Titan vanquisher rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the vanquisher may smite monstrous one additional time per day
This replaces Smite Evil
Jotungrip
At 2nd level, a titan vanquisher may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like.
This replaces Lay On Hands
Holy Bastion
Starting at 3rd level, the titan vanquisher reduces the armor check penalty of a tower shield she wields by 1 (to a minimum of 0). Additionally, she no longer takes the -2 penalty on attack rolls from wielding a tower shield.
This replaces Mercies
Crushing Tower
Starting at 4th level, a titan vanquisher can make shield bash attacks with her tower shield. This is treated as a shield bash with a heavy shield, except that it deals 1d6 damage for medium titan vanquishers, or 1d8 if the tower shield is spiked, and she takes a -2 penalty on such attack rolls. Additionally, she treats tower shields as heavy shields for the purposes of feats that apply to heavy shields but not tower shields.
This replaces Channel Positive Energy