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View Full Version : Components to a castle (plus a sprinkling of magic)



Crake
2018-08-29, 03:15 PM
So I'm planning on designing a castle that's been taken over by rampaging demons, and I'd like to have a generally well thought out layout to the castle, so I'm starting off by thinking of what all the components of a castle would consist of. To start with I've got:


Courtyard
Foyeur
Barracks (along with turrets, a gate, and towers for defense)
Stables
Dungeon (probably below the barracks)
Living quarters
Guest Quarters
Dining Room
Ball Room
Library
Louge/living/sitting room
Servants Quarters
Kitchen
Cellar
Treasury
Chapel?
Possibly a crypt/tomb below the chapel?


Is there anything obvious, or perhaps not so obvious that I've missed? Additionally, what sort of magical enchantments of up to 6th level would you have around the place, both practical (like prestidigitation in the stables to automatically clean and groom the horses) and defensive (like hallowing the area, or glyphs of warding traps to protect certain places).

noob
2018-08-29, 03:27 PM
You might add a forge or yet an empty room with characteristic decorations on the ground and roof for easy teleportation(and with an anticipate teleport spell(in fact probably a tinkered version that avoids telefrag)).

BassoonHero
2018-08-29, 03:50 PM
First, I would clarify the purpose of the castle. Who built it? What was it built for? Is it a fortress designed to exert military control over a region or an important site, or is it a palace designed for the comfort of its inhabitants? A mixture of both?

It sounds like you're looking for the last -- a permanent residence for a king or other ruler that can also withstand an assault. Rather than starting from scratch, I recommend looking at historical castles like the Tower of London (https://en.wikipedia.org/wiki/Tower_of_London) and Château de Vincennes (https://en.wikipedia.org/wiki/Ch%C3%A2teau_de_Vincennes). Honestly, you could just copy a floor plan and no one would notice; or you could use such a building as a starting point and add or modify features as you see fit.

Crake
2018-08-29, 04:12 PM
First, I would clarify the purpose of the castle. Who built it? What was it built for? Is it a fortress designed to exert military control over a region or an important site, or is it a palace designed for the comfort of its inhabitants? A mixture of both?

It sounds like you're looking for the last -- a permanent residence for a king or other ruler that can also withstand an assault. Rather than starting from scratch, I recommend looking at historical castles like the Tower of London (https://en.wikipedia.org/wiki/Tower_of_London) and Château de Vincennes (https://en.wikipedia.org/wiki/Ch%C3%A2teau_de_Vincennes). Honestly, you could just copy a floor plan and no one would notice; or you could use such a building as a starting point and add or modify features as you see fit.

It's a mixture of both, a baron used to live there overseeing his local barony and the town literally down the hill from the castle. It's more a center of power than a military position, able to defend itself, but not a huge military power in and of itself.

I've tried to get schematics for castles online, but haven't had much luck, though admittedly I haven't tried super hard before turning toward building my own, mainly because I want one that happens to conveniently fit on a 1' grid :P

Kelb_Panthera
2018-08-29, 04:41 PM
You forgot the lavatory and/or baths and the labyrinth worth of hallways to go between those rooms.

Crake
2018-08-29, 04:44 PM
You forgot the lavatory and/or baths and the labyrinth worth of hallways to go between those rooms.

That all fits under "living quarters" in my book. The guests' and noble's quarters would have ensuites, while the servant's quarters would have gendered communal bathrooms.