Expected
2018-09-05, 09:06 PM
After considering the useful advice of the community, I have been theory-crafting various Fighter builds. My favorite, of which, I will include below.
Variant Human
Battle Master Fighter 1-20
Custom Noble
Ability Scores
Str: 16
Dex: 8
Con: 16
Int: 8
Wis: 15
Cha: 8
Feats
Great Weapon Master
Polearm Master
Resilient (Wis)
Sentinel
Features
Fighting Style (Defense/Great Weapon Fighting)
ASI's to max Str+Con
Equipment
Glaive/Halberd
Chainmail->Plate
Skills
Acrobatics, Athletics, Insight, Investigation, Perception
My plan is tank and deal damage while using maneuvers like precision attack and trip attack for increased GWM accuracy and advantage. I will theoretically be able to use my reaction each turn if I position myself wisely. I realize that it will be difficult for me to fight anything out of my reach--which concerns me. What do you think? Can I improve it? If so, how?
Variant Human
Battle Master Fighter 1-20
Custom Noble
Ability Scores
Str: 16
Dex: 8
Con: 16
Int: 8
Wis: 15
Cha: 8
Feats
Great Weapon Master
Polearm Master
Resilient (Wis)
Sentinel
Features
Fighting Style (Defense/Great Weapon Fighting)
ASI's to max Str+Con
Equipment
Glaive/Halberd
Chainmail->Plate
Skills
Acrobatics, Athletics, Insight, Investigation, Perception
My plan is tank and deal damage while using maneuvers like precision attack and trip attack for increased GWM accuracy and advantage. I will theoretically be able to use my reaction each turn if I position myself wisely. I realize that it will be difficult for me to fight anything out of my reach--which concerns me. What do you think? Can I improve it? If so, how?