View Full Version : Has nobody ever thought to make an aquatic summoner?
VolcanicErupt
2018-09-18, 04:22 AM
Okay so I have a seafaring campaign coming up and was curious as to any aquatic-based prestige classes for summoners that would be worth taking over just building a good summoner and using the aquatic animals. I have tried looking and the only thing I found even remotely good was the bonded summoner and grabbing a water elemental familiar. There has to be something better, right? That's why I am calling upon you guys' collective knowledge.
If you guys don't find something, I will probably end up using the Alienist for the tentacle rakes and try to flavor it as an alien water planet. Don't wanna do that, but I definitely wanna play a sorcerer.
Edit: Homebrew is an option.
OgresAreCute
2018-09-18, 04:37 AM
Don't think you can do much better than going Druid. SNA has water elementals of all sizes and most of the SNAs seem to have some aquatic options too. Sorcerer isn't going to work too great for that, but if you want spontaneous arcane you can use the savage bard from UA which gets SNA on its list, or if you just want spontaneous casting you can use the spontaneous druid variant, also from UA.
VolcanicErupt
2018-09-18, 04:41 AM
Also, forgot to mention. Homebrew is an option.
And thanks for the input so far. I will be looking into those options.
Silva Stormrage
2018-09-18, 05:02 AM
If homebrew is an option you can always just homebrew up some aqautic demons/celestials. There are a couple feats that add monsters to summon monster's summoning list like Fiendish Summoning Specialist. Just add the aquatic monsters to the summon monster list and only summon them.
http://www.giantitp.com/forums/showthread.php?255219-The-Summoner-s-Desk-Reference-D-amp-D-3-5
Is a good resource for feats to take to improve summoning regardless of class.
EldritchWeaver
2018-09-18, 10:20 AM
Also take merfolk as race.
ezekielraiden
2018-09-18, 10:36 AM
Pretty sure you'd be better served trying to come up with an aquatic archetype than looking for a PrC. I imagine swapping stuff like Maker's Call and Shield Ally would work okay, and tweaking summon monster to focus on aquatic summons. Unchained Eidolon forms include Deepwater, reminiscent of krakens and cthulhoid abominations, or you can always go Psychopomp and flavor it aquatically.
Kayblis
2018-09-18, 10:54 AM
I like the Sea Witch for seafaring campaigns. It has powerful summons and the unique ability to manipulate the field through whirlpools early on within a very big range. Also a sick capstone.
VolcanicErupt
2018-09-18, 11:44 AM
Sea Which is kinda what I've been looking for.
ShurikVch
2018-09-18, 03:10 PM
If Sea Witch was mentioned - it means Stormwrack is available; check the New Creatures and Summon Spells :smallwink:
VolcanicErupt
2018-10-09, 10:54 PM
New creatures and summon spells!? Where do I find these?
Goaty14
2018-10-09, 11:41 PM
I mean, just homebrew a feat of your own if your DM is that permissive
Underwater Summoning
Through your understanding of planar summoning, you have been able to modify your summons towards aquatic areas.
Prerequisites: Ability to cast Summon Monster I or Summon Nature's Ally I
At any time that you summon a creature, you can choose to give it the Aquatic template (see Stormwrack) as a free action.
((Aquatic template TL;DR
-Amphibious subtype
-(-2) DEX))
ShurikVch
2018-10-10, 07:11 AM
New creatures and summon spells!? Where do I find these?As I said - in the Stormwrack: Mastering the Perils of Wind and Wave
New Creature
Spell
Recommended to Replace
Hippocampus
Summon Nature’s Ally I
Wolf
Dire Eel
Summon Nature’s Ally III
Dire Wolf
Dire Barracuda
Summon Nature’s Ally IV
Dire Boar
Ichthyosaur (dinosaur)
Summon Nature’s Ally V
Rhinoceros
Archelon (dinosaur)
Summon Nature’s Ally VI
Megaraptor
Caller from the Deeps (NE)
Summon Nature’s Ally VII
Elemental, Greater (any)
Mosasaur (dinosaur)
Summon Nature’s Ally VIII
Salamander, Noble
Plesiosaur (dinosaur)
Summon Nature’s Ally IX
Unicorn, Celestial Charger
New Creature
Alignment
Recommended to Replace
Fiendish Monstrous Crab, Small
NE
Fiendish Monstrous Scorpion, Small
Fiendish Monstrous Diving Spider, Small
CE
Fiendish Monstrous Spider, Small
Fiendish Sea Snake, Small
CE
Fiendish Snake, Small Viper
New Creature
Alignment
Recommended to Replace
Fiendish Monstrous Crab, Medium
NE
Fiendish Monstrous Scorpion, Medium
Fiendish Monstrous Diving Spider, Medium
CE
Fiendish Monstrous Spider, Medium
Fiendish Sea Snake, Medium
CE
Fiendish Snake, Medium Viper
New Creature
Alignment
Recommended to Replace
Fiendish Sea Snake, Large
CE
Fiendish Snake, Large Viper
New Creature
Alignment
Recommended to Replace
Fiendish Dire Eel
CE
Fiendish Dire Wolf
Fiendish Monstrous Diving Spider, Large
CE
Fiendish Monstrous Spider, Large
Fiendish Sea Snake, Huge
CE
Fiendish Snake, Huge Viper
New Creature
Alignment
Recommended to Replace
Fiendish Dire Barracuda
NE
Fiendish Dire Boar
Fiendish Monstrous Crab, Large
CE
Fiendish Monstrous Scorpion, Large
New Creature
Alignment
Recommended to Replace
Fiendish Ichthyosaur
NE
Fiendish Rhinoceros
Fiendish Monstrous Diving Spider, Huge
CE
Fiendish Monstrous Spider, Huge
New Creature
Alignment
Recommended to Replace
Fiendish Monstrous Crab, Huge
CE
Fiendish Monstrous Scorpion, Huge
New Creature
Alignment
Recommended to Replace
Caller from the Deeps
NE
Elemental, Greater (any)
Celestial Archelon
NG
Celestial Triceratops
Echinoloth (yugoloth)
NE
Blue Slaad
Fiendish Monstrous Diving Spider, Gargantuan
CE
Fiendish Monstrous Spider, Gargantuan
New Creature
Alignment
Recommended to Replace
Celestial Plesiosaur
NG
Celestial Roc
Fiendish Monstrous Crab, Gargantuan
NE
Fiendish Monstrous Scorpion, Gargantuan
Fiendish Monstrous Diving Spider, Colossal
CE
Fiendish Monstrous Spider, Colossal
Fiendish Mosasaur
CE
Bebilith
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