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Sordahon
2018-09-18, 01:58 PM
Any class from any manual, which one would you choose? Which would bring you most power/benefits? Could it be cleric that can heal even life threatning injuries? Or perhaps a druid to be more one with nature and have loyal friend? Wizard who could be perfect assasin with disguise self? Maybe a linguist that knows all languages with Language Comprehension?

For fairness sake let's say that if you are spellcaster you get all cantrips + three 1st level spells and you do not need materials to cast those first level spells nor do you pay xp if it's needed.

@edit no monster class and race shananigans.

Nifft
2018-09-18, 02:13 PM
Any class from any manual, which one would you choose?

Gold Dragon, from the Monster Manual.

Getting older grants more power automatically, with eventual spellcasting.

Bronk
2018-09-18, 02:20 PM
I'd go for Cloistered Cleric. Healing, language skills, knowledge skills? That would be pretty sweet. I'm not sure what I'd pick up for my other two domains... Well, out of the SRD, I'd pick Animal, so that I could talk to animals, which would be extremely useful even just around the house, as well as the 'calm animals' domain spell, and Luck, to basically retry something once per day. Nice.

Most of the rest of the domains in the SRD just modify a limited type of spell or effect something that would only work in a magical world, but in the real world, these are the most useful. I mean, the Death or the Destruction domain have some attack options, but they'd be too dangerous. Maybe I'll check out the other domains later...

Edit: Dang, yeah, a monster class would be pretty sweet. Only if I got to keep my soul and take human form though.

Edit: I might switch out Animal or Luck domain for Balance domain to get the 'Make Whole' spell, which would be super useful. Maybe I'd try using the 'versatile spellcaster' feat to gain access to second level spells, and just use the 'substitute domain' spell to switch them out as needed.

MaxiDuRaritry
2018-09-18, 02:25 PM
If I can gain XP, definitely a wizard with Precocious Apprentice (Ray of Stupidity) and Sanctum Spell so I can one-shot elephants for massive amounts of XP. RoS would also be considered 1st level outside of my sanctum, so I'd scribe scrolls of it, then go on safari at the zoo to boost my XP up to mid-levels in a single afternoon. Then I'd use planar binding for a genie for a thought bottle already attuned to me that's filled with enough XP to boost me up to 21st level. That, or I'd use curse of lycanthropy, several negative levels (which I would then allow to become permanent), greater restoration to restore XP totals to my new ECL, a thought bottle to store my new XP total, and then a dispel magic to get rid of the lycanthrope template. Restore my XP total via the thought bottle, and suddenly I've gained a ton of levels without any life-threatening encounters. Then repeat until I've hit epic.

If I can't gain any more XP (and I know this ahead of time; otherwise, I'd do the above, just in case), then that would take just a bit more thought. Probably paladin 1 to ascend quickly to Pun Pun.

Sordahon
2018-09-18, 02:27 PM
Gold Dragon, from the Monster Manual.

Getting older grants more power automatically, with eventual spellcasting.

Okay, but how is that a class, it's a monster template.

MaxiDuRaritry
2018-09-18, 02:29 PM
Okay, but how is that a class, it's a monster template.Dragon Magazine (#300, I believe) has racial classes for various dragons.

Quertus
2018-09-18, 02:30 PM
Which one gets me PunPun?

Sto
2018-09-18, 02:31 PM
Kineticist psion. Because I want to be able to hit things with my brain. I think I already qualify as having the improved unarmed strike feat, maybe even 1 level of Brawler from Pathfinder. Though I'm starting with awful ability scores.

Nifft
2018-09-18, 02:35 PM
Okay, but how is that a class, it's a monster template.

It's not a template, it's a monster class (http://www.d20srd.org/srd/monstersAsRaces.htm) -- though some templates are also monster classes, the Gold Dragon is just a plain monster (class), with one d12 HD and (6+Int)x4 skill ranks and more free HD + spellcasting with age.

That last bit is just part of why being a dragon is often the best choice.

IIRC there are some True Dragon class progressions in Dragon Magazine, and maybe also Draconomicon.

CharonsHelper
2018-09-18, 02:36 PM
Which one gets me PunPun?

Unless you're a kobold - none of them.

Andor13
2018-09-18, 02:36 PM
Cosmo-knight. Star destroyer level combat power and FTL from first level.

Oh. Did you mean to limit it to D&D classes? :D

Dr.Samurai
2018-09-18, 02:37 PM
Which one gets me PunPun?
One level in Paladin.

Nifft
2018-09-18, 02:41 PM
One level in Paladin.

Yes to Paladin, but isn't it a Kobold racial sub level?

The Random NPC
2018-09-18, 02:41 PM
Unless you're a kobold - none of them.

Nah, there's a few extra steps if you aren't a kobold (and the whole thing may not work if Pazuzu doesn't exist) but you can do it as a human.

MaxiDuRaritry
2018-09-18, 02:43 PM
I'd either want to be a warforged nearly indistinguishable from a human (http://memory-alpha.wikia.com/wiki/Data) or a (literally) refluffed Dragonwrought kobold -- who is a small, fluffy anthro-raccoon with draconic traits (basically a draconic tanuki), who I have been writing a story about. See my avatar for visual details on the latter.

Grim Reader
2018-09-18, 02:46 PM
Difficult. I'd want healing powers, but they mostly come with alignment issues and maybe having to sincerely worship something. I think I'm ok, but am I capital G Good? Do I actually have a big Wisdom? And if I fail to keep the alignment, I don't think there will be any Atonement spells around.

I wouldn't mind a bunch of skillpoints either.

But I think Vitalist if Dreamscarred is included.

MaxiDuRaritry
2018-09-18, 02:47 PM
Difficult. I'd want healing powers, but they mostly come with alignment issues and maybe having to sincerely worship something. I think I'm ok, but am I capital G Good? Do I actually have a big Wisdom? And if I fail to keep the alignment, I don't think there will be any Atonement spells around.

I wouldn't mind a bunch of skillpoints either.

But I think Vitalist if Dreamscarred is included.The Draconic Aura (Vigor) feat would give you always-on fast healing up to half hp for you and everyone around you.

Feel free to give it to your psicrystal, familiar, or animal companion.

Phhase
2018-09-18, 02:49 PM
If it's just one level, something that lets me Cure Disease, or Restore. Probably Cleric. Despite not being particularly devout, I have a disproportionate number of friends with frustratingly permanent maladies. They deserve it. Plus, maybe there's a little smiting in there.

Sordahon
2018-09-18, 02:50 PM
The Draconic Aura (Vigor) feat would give you always-on fast healing up to half hp for you and everyone around you.

Feel free to give it to your psicrystal, familiar, or animal companion.

Isn't it for levels 3+?

Dr.Samurai
2018-09-18, 02:51 PM
Yes to Paladin, but isn't it a Kobold racial sub level?
It's not a sub-level. To do it at level 1 you want to be a Scaled One. You can do it at higher levels without starting out as a Scaled One though. But yeah, start as Paladin, boost your Religion modifier, and you're on your way :).

It's been a long time since then, so I'm probably forgetting a few things...

Sto
2018-09-18, 02:52 PM
If it's just one level, something that lets me Cure Disease, or Restore. Probably Cleric. Despite not being particularly devout, I have a disproportionate number of friends with frustratingly permanent maladies. They deserve it. Plus, maybe there's a little smiting in there.

Can't archivist net you 1st level lesser restoration if you can find a paladin scroll of it? Can we get away with that?

Sordahon
2018-09-18, 02:54 PM
Can't archivist net you 1st level lesser restoration if you can find a paladin scroll of it? Can we get away with that?

http://www.d20srd.org/srd/spells/restorationLesser.htm Paladin first level can use it.

MaxiDuRaritry
2018-09-18, 02:54 PM
It's not a sub-level. To do it at level 1 you want to be a Scaled One. You can do it at higher levels without starting out as a Scaled One though. But yeah, start as Paladin, boost your Religion modifier, and you're on your way :).

It's been a long time since then, so I'm probably forgetting a few things...Kobolds are scaled ones, even ones who have been refluffed to be fluffy.

https://image.ibb.co/eofiLb/Maxi2.jpg

Zergh
2018-09-18, 03:27 PM
Druid, no question about it. Some spells and companion. Plus entangle in heavy traffic area.

If it was 5 level, even more. Fly as a bird 1/day sounds good enough.

MaxiDuRaritry
2018-09-18, 03:33 PM
Nobody said anything about LA. How many templates can I add? Paragon creature (http://www.d20srd.org/srd/epic/monsters/paragonCreature.htm) FTW.


Druid, no question about it. Some spells and companion. Plus entangle in heavy traffic area.

If it was 5 level, even more. Fly as a bird 1/day sounds good enough.Shapeshifting druid from the PHBII with Wild Cohort to regain your animal companion?

Quertus
2018-09-18, 04:10 PM
Unless you're a kobold - none of them.

So, infinite power, but I have to be a kobold? Maybe not then....


One level in Paladin.

So, infinite power, but I have to be a Paladin? Maybe not then....

OK, I guess I'll join the Dragon team? Either I get more powerful as I age, or I don't age. Both good.

MaxiDuRaritry
2018-09-18, 04:23 PM
So, infinite power, but I have to be a kobold? Maybe not then....Just do what I do: refluff.


So, infinite power, but I have to be a Paladin? Maybe not then....An infinitely powerful Neutral Good paladin. That's reasonable, right?


OK, I guess I'll join the Dragon team? Either I get more powerful as I age, or I don't age. Both good.Dragonwrought kobolds are dragons...

ExLibrisMortis
2018-09-18, 04:25 PM
One level of something useful, like an erudite with Linked Power, Metapower, Overchannel, and Talented (I'm a human with two flaws, I get four feats, plus an ACF or Psicrystal Affinity).

Talverin
2018-09-18, 04:35 PM
Spheres of Might Incanter? I'll take those magical talents and dip all over the place...

Or I'd play an Unchained Summoner. There's some neat-as-hell things you can do with even a level 1 eidolon, especially if you can change its' form at will, or perhaps with study. Summon Monster I has some neat creatures too.

Mage Armor? Ventriloquism? Prestidigitation? There is nothing I could not do!

Also I'm pretty sure a level 1 Eidolon could beat most level 1 'Monks' if I had him humanoid-looking and take up boxing...

Side note: True Strike + Football = 100yd victory pass? What's the range increment on a football? Hummm...

khadgar567
2018-09-18, 04:38 PM
One level from any class lets think for a second. As prestige classes count as class i choose good old trallheard as my class. I know its cheating but its technicly legit as ve can choose monster classes as class.

Falontani
2018-09-18, 04:44 PM
I'd choose artificer, with no xp costs and the spell storing infusion.

MaxiDuRaritry
2018-09-18, 04:46 PM
I'd choose artificer, with no xp costs and the spell storing infusion.How do you get more craft points after you spend them all?

Nifft
2018-09-18, 04:53 PM
For fairness sake let's say that if you are spellcaster you get all cantrips + three 1st level spells and you do not need materials to cast those first level spells nor do you pay xp if it's needed.


How do you get more craft points after you spend them all?

I'm guessing that she just doesn't pay XP costs at all, ever, so she doesn't worry about XP.

But if the XP exception were only intended to apply to casting (not crafting), then the XP normally consumed by the spell storing infusion would be the goal of her build.

Talverin
2018-09-18, 05:00 PM
Actually, look at first post. He edited it to say no monster classes.

MaxiDuRaritry
2018-09-18, 05:11 PM
Since text trumps table, something I should point out about the artificer is that you get a LOT more than what the table says you do.

Ahem.


Bonus Feat: An artificer gains every item creation feat as a bonus feat at or near the level at which it becomes available to spellcasters.

Yes, that includes all the non-Core ones available in the campaign, far more than what is shown on the table. It also includes the [Item Creation] feats present in the Eberron books, such as all of the cost-reduction feats (Exceptional/Extraordinary/Legendary Artisan) for every other [Item Creation] feat you get.

There's Attune Gem, Attune Magical Weapon, Bind Elemental, Brew Potion, Construct Grafter, Craft Aboleth Glyph, Craft Alchemical Item, Craft Cognizance Crystal, Craft Construct, Craft Contingent Spell, Craft Crystal Capacitor, Craft Crystal Weapon, Craft Dorje, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Craft Magic Arms and Armor, Craft Masterwork Armor, Craft Masterwork Ranged Weapon, Craft Masterwork Weapon, Craft Psionic Arms and Armor, Craft Psionic Construct, Craft Psionic Seal, Craft Rod, Craft Rune Circle, Crafted Scepter, etc, etc, etc, etc, etc.

And again, remember that every single one of those has the Artisan feats attached to them.

Nifft
2018-09-18, 05:17 PM
There's Attune Gem, Attune Magical Weapon, Bind Elemental, Brew Potion, Construct Grafter, Craft Aboleth Glyph, Craft Alchemical Item, Craft Cognizance Crystal, Craft Construct, Craft Contingent Spell, Craft Crystal Capacitor, Craft Crystal Weapon, Craft Dorje, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Craft Magic Arms and Armor, Craft Masterwork Armor, Craft Masterwork Ranged Weapon, Craft Masterwork Weapon, Craft Psionic Arms and Armor, Craft Psionic Construct, Craft Psionic Seal, Craft Rod, Craft Rune Circle, Crafted Scepter, etc, etc, etc, etc, etc.

And again, remember that every single one of those has the Artisan feats attached to them.

For the purpose of this thread, do you happen to know which would come free specifically at 1st level?

Scribe Scroll obviously, but that's already on the Artificer class table.

MaxiDuRaritry
2018-09-18, 05:37 PM
For the purpose of this thread, do you happen to know which would come free specifically at 1st level?

Scribe Scroll obviously, but that's already on the Artificer class table.We'd have to go through the whole list and figure out which ones are available to a spellcaster at level 1, then add those in.

Note that the artificer's effective caster level for prereqs is his artificer level +2, and as far as I can parse, that counts for [Item Creation] feat prereqs, as well. So at 1st level, his caster level counts as 3 for the purposes of [Item Creation] feats.

Jack_Simth
2018-09-18, 10:00 PM
Any class from any manual, which one would you choose? Which would bring you most power/benefits? Could it be cleric that can heal even life threatning injuries? Or perhaps a druid to be more one with nature and have loyal friend? Wizard who could be perfect assasin with disguise self? Maybe a linguist that knows all languages with Language Comprehension?

For fairness sake let's say that if you are spellcaster you get all cantrips + three 1st level spells and you do not need materials to cast those first level spells nor do you pay xp if it's needed.

@edit no monster class and race shananigans.
This (http://www.giantitp.com/forums/showthread.php?546315-You-just-gained-a-level-in-real-life!-What-class-would-you-take) seems (http://www.giantitp.com/forums/showthread.php?510641-You-just-gained-a-level-in-real-life!-What-class-would-you-take) familiar (http://www.giantitp.com/forums/showthread.php?476465-Every-year-starting-now-you-gain-a-level-IRL-What-is-your-build) (note: the most recent of those died down in February; please do not necro). And my answer's there.

Falontani
2018-09-18, 10:10 PM
Since text trumps table, something I should point out about the artificer is that you get a LOT more than what the table says you do.

Ahem.



Yes, that includes all the non-Core ones available in the campaign, far more than what is shown on the table. It also includes the feats present in the Eberron books, such as all of the cost-reduction feats (Exceptional/Extraordinary/Legendary Artisan) for every other [Item Creation] feat you get.

There's Attune Gem, Attune Magical Weapon, Bind Elemental, Brew Potion, Construct Grafter, Craft Aboleth Glyph, Craft Alchemical Item, Craft Cognizance Crystal, Craft Construct, Craft Contingent Spell, Craft Crystal Capacitor, Craft Crystal Weapon, Craft Dorje, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Craft Magic Arms and Armor, Craft Masterwork Armor, Craft Masterwork Ranged Weapon, Craft Masterwork Weapon, Craft Psionic Arms and Armor, Craft Psionic Construct, Craft Psionic Seal, Craft Rod, Craft Rune Circle, Crafted Scepter, etc, etc, etc, etc, etc.

And again, remember that every single one of those has the Artisan feats attached to them.

I truly wish you were correct, however before this gets out of hand I will finish your quote


Bonus Feat: An artificer gains every item creation feat as a bonus feat at or near the level at which it becomes available to spellcasters. He gets Scribe Scroll as a bonus feat at 1st level, Brew Potion at 2nd level, Craft Wondrous Item at 3rd level, Craft Magic Arms and Armor at 5th level, Craft Wand at 7th level, Craft Rod at 9th level, Craft Staff at 12th level, and Forge Ring at 14th level.

In addition, an artificer gains a bonus feat at 4th level and every four levels thereafter (8th, 12th, 16th, and 20th). For each of these bonus feats, the artificer must choose a metamagic feat or a feat from the following list: Attune Magic Weapon, Craft Construct (see the [I]Monster Manual, page 303), Exceptional Artisan, Extra Rings, Extraordinary Artisan, Legendary Artisan, Wand Mastery.

Your quote goes on to mention every single feat that it grants, and unfortunately the bonus feats do not even grant access to all the other crafting feats as bonus feats.

Finally the Psionic Artificer (magic of Eberron) switches out all the base crafting feats that it grants for the psionic equivalents. Now with just that sentence there... you could definitely make an argument, however reading the list of bonus feats it does mention that Craft Construct is a choice, not one that is automatically given. And in the Player's Guide to Eberron (iirc) it lists Epic Artificer, and does not grant artificer the epic crafting feats as free feats, although does add them to the list of epic feats they can choose from.

MaxiDuRaritry
2018-09-18, 11:24 PM
I truly wish you were correct, however before this gets out of hand I will finish your quote

Your quote goes on to mention every single feat that it grants, and unfortunately the bonus feats do not even grant access to all the other crafting feats as bonus feats.There's no way the writer(s) could possibly know what all sources any given person is going to have access to in any given campaign, so they mainly gave the Core feats. And who's to say that the feats section was even finished by the time the artificer was written? They might not even have known what additional feats would be available, which would explain why there aren't more.

As it stands, that could easily be considered an example list. It does definitively state that artificers gain all feats. And then it gives a list of the ones they definitely expect to be there. Beyond that, there's no real way to judge it from a RAW standpoint. Your DM should definitely consider how to rule it if there are additional sources available, though, since not being able to craft skull talismans when they're available to craft seems weird for a class specializing in being able to craft everything.


Finally the Psionic Artificer (magic of Eberron) switches out all the base crafting feats that it grants for the psionic equivalents. Now with just that sentence there... you could definitely make an argument, however reading the list of bonus feats it does mention that Craft Construct is a choice, not one that is automatically given. And in the Player's Guide to Eberron (iirc) it lists Epic Artificer, and [i]does not grant artificer the epic crafting feats as free feats, although does add them to the list of epic feats they can choose from.Yeah, that's weird, and it definitely doesn't jive with the extremely explicit statement of "artificers gain all item creation feats as bonus feats." Looks like an oversight, to me.

Lord Arkon
2018-09-19, 02:26 AM
Unchained Summoner. The eidolon is the big draw here, a faithful companion with human intelligence and concrete knowledge of another plane of existence. Other summoned monsters are nice to have in a pinch, and even the cantrips (specifically mending) would be a life-changer.

JyP
2018-09-19, 02:48 AM
I choose the 17th level from monk class - for Timeless Body & Tongue of the Sun and Moon (no old age penalties + talk with anyone)

what ? nobody said we had to take the 1st level :smallbiggrin:

SangoProduction
2018-09-19, 02:50 AM
Unchained Summoner. The eidolon is the big draw here, a faithful companion with human intelligence and concrete knowledge of another plane of existence. Other summoned monsters are nice to have in a pinch, and even the cantrips (specifically mending) would be a life-changer.

Considering most repairs are relatively minor (like chipped windshields, and fried motherboards), at least in regards to what would be considered 'hit points', so you would probably be incredibly thankful for mending. That would actually probably be a really dang big money maker for any entrepreneur.

==

As for my class, I'd pick Life-focused Incanter from Spheres of Power, taking Medicinal and Slow Recovery drawbacks for 2 more Life talents. Then spend the bonus feat on Extra Magical Talent. Then I take the 2 feats I get for being a level 1 human in Extra Magical Talent.

Now I have 9 Life sphere talents, including reviving the recently dead, and healing any non-fatal injury in a minute, and doing away with any affliction, including Paralysis and Blindness. I have now become the most successful doctor in the world.

(This is actually overheal, and could easily use feats on Extra Spell Points so I could heal more times per day. Or do away with Slow Recovery and be able to heal someone who's basically been ripped to shreds by 15 ban saws before they die.)

jdizzlean
2018-09-19, 04:54 AM
anything that lets me gain the spell Prestidigitation, and if i can take a feat at that 1st level, it'd be hidden talent - psionic minor creation.

I am equally the best restaurant/store/cleaning service and about a 100 other things all at the same time. I'd bankrupt half the corporations on earth and then reign supreme.

Celestia
2018-09-19, 05:22 AM
If I only get one level ever, then I'd go with sorcerer. Prestigitation and mending with more cantrip slots than the wizard. Seems like my best option. Plus, I get bluff as a class skill with naturally high charisma, and in a non-D&D, purely social world, that's possibly even more valuable than the spells.

OgresAreCute
2018-09-19, 06:28 AM
I'd want something with a large spell list that I can prepare from freely (druid, cleric) because that's a lot more valuable than a wizard's limited list since the wizard can't level up or find scrolls to get more spells. I suppose artificer with spell storing infusion is the best choice since you can get any first level spell instead of just divine ones. You can also make up to 3rd level scrolls with a little cheese (depending on how wealth for crafting works). Healing is a big one, especially removing disease (more common cause of death than assassins, I bet). I'd also want to grab some form of immortality if I could. Those dragmag feats are available from level 1, but I haven't been alive for 3000 years yet (shocker, I know) so I don't think I qualify.

Quertus
2018-09-19, 06:38 AM
This (http://www.giantitp.com/forums/showthread.php?546315-You-just-gained-a-level-in-real-life!-What-class-would-you-take) seems (http://www.giantitp.com/forums/showthread.php?510641-You-just-gained-a-level-in-real-life!-What-class-would-you-take) familiar (http://www.giantitp.com/forums/showthread.php?476465-Every-year-starting-now-you-gain-a-level-IRL-What-is-your-build) (note: the most recent of those died down in February; please do not necro). And my answer's there.

Yeah, but those make the assumption that you'll get more levels. This thread explicitly doesn't. So different - more different than 4e D&D classes


I choose the 17th level from monk class - for Timeless Body & Tongue of the Sun and Moon (no old age penalties + talk with anyone)

what ? nobody said we had to take the 1st level :smallbiggrin:

Bloody brilliant.

Malphegor
2018-09-19, 10:39 AM
Bog standard cleric. At the risk of dooming our world to the whim of the suddenly REAL gods of our world (and I'll note that the gods of the roundworld that we inhabit aren't as... nice, shall we say, compared to your standard fantasy ones), the ability to magically heal the injured is amazing.

Someone has a stab wound? STAY STILL, MY BROTHER IN ARMS, BECAUSE BY THE POWER OF DICE ROLL, YE SHALL BE HEALED!

Also the general utility spells, the orisons/cantrip-equivalents are pretty rad. Like, just for starters, you can pretty much purify enough drinking water from the sea to survive a lot longer than most should you be marooned on an island somewhere. It's not great, but if I'm ever really struggling to survive, clerics will eke out an existence.


For first level spells, I'd take...

1. Comprehend languages- a bit of an indulgence, but this would mainly be to help me create a working record of my family's language, kutchi, which seems to be dying really fast because nobody can be bothered teaching it to the younger generations.

2. Cure light wounds (assuming I can't convert a otherwise prepared spell (not sure how clerics work as I've never played one) into a cure spell). Obvious utility there. Being a miracle healer is worth its cost in gold, imo.

3. Command. Mind control, even basic, limited, mind control once per day, is very useful. The range of it is enough that I can cast it on a target that doesn't hear me, probably. If nothing else, it can be a conversation starter if I was a horrible person and wanted to mess with people to make them like me eventually.

Mehangel
2018-09-19, 11:40 AM
I would have to choose Hedgewitch (from Spheres of Power), with the Spiritualism hedgewitch tradition and Martial Hedgewitch archetype.

MaxiDuRaritry
2018-09-19, 12:10 PM
If I could only gain one level and never gain any more via actual leveling (discounting weird stuff like lycanthropy and whatnot), I'd go easy bake wizard (http://www.giantitp.com/forums/showthread.php?325933-Easy-Bake-Wizard-Handbook) 20 with a number of ACFs. :smalltongue: Refluffed Dragonwrought kobold (as mentioned previously), if possible, or humanesque warforged, if not.

Shalist
2018-09-19, 10:13 PM
Regardless of your class, prestigidation and mending can be obtained via the feat 'magical training,' which gives you 3 0-level slots / day, and 2 or 3 cantrips known (2 if you choose spontaneous cha-based, 3 for prepared int-casting).

Note that the OP mentions that "if you can cast, you know all cantrips and 3 1st level spells," so technically this feat gives you all that as well (1st level slots sold separately). Something something precocious apprentice too.

===

My 1st choice: the 12th level of dragon ascendant:

Immortality: A 12th-level dragon ascendant is actually a quasi-deity*, and can no longer die from natural causes. It does not need to eat, sleep, or breathe. It can still be slain in physical or magical combat, and it is still subject to death from massive damage.

*(See also the benefits of having divine rank 0 (http://www.d20srd.org/srd/divine/divineRanksAndPowers.htm): 60' base movement speed; immune to transmutation, energy drain, ability drain, ability damage, mind-affecting effects; fire resistance 5, DR 10/epic, SR 32, immortal. Possible room for promotion via worship?).

===

All shenanigans aside, I'd choose artificer, due to having access to 2nd level spells of every possible list. (http://bg-archive.minmaxforum.com/index.php?topic=12661.0).

Chromascope3D
2018-09-20, 09:31 AM
Definitely Mesmerist. Vanish? Disguise Self? Charm Person? An irresistible, at-will stare that saps will saves? As Celestia said, we live in a social world, so why not one of the best level 1 enchanters?

Telonius
2018-09-20, 10:24 AM
Warlock, taking Beguiling Influence as my invocation. Probably the most generally-useful skill bump for my real-world concerns.

Nifft
2018-09-20, 11:47 AM
Warlock, taking Beguiling Influence as my invocation. Probably the most generally-useful skill bump for my real-world concerns. That's a solid idea.

Dragonfire Adept might be even better for that purpose, since it gets the same invocation, but no alignment restriction.

DFA also gets d8 HD and 4+Int skill points (instead of d6 / 2+Int), a free feat (Dragontouched, which is another +1 HP and some other minor stuff), and you can breathe fire. Think about the high-proof party tricks you'd be able to pull off!

MaxiDuRaritry
2018-09-20, 11:48 AM
Any class with repeatable magic tricks could also net you a large amount of money from proving you have actual supernatural abilities, as well.

Assuming you're willing to expose yourself to the world, anyway.

Nifft
2018-09-20, 11:52 AM
Any class with repeatable magic tricks could also net you a large amount of money, as well.

Assuming you're willing to expose yourself to the world, anyway.

There's that one Egoist ACF which gets you an at-will non-illusory disguise self.

You could disguise yourself as other people and expose them, instead.

This could be a whole new frontier for fake celebrity porn.

MaxiDuRaritry
2018-09-20, 11:55 AM
There's that one Egoist ACF which gets you an at-will non-illusory disguise self.

You could disguise yourself as other people and expose them, instead.Fun thing is, you can use that as your magic trick. They wouldn't even be able to prove who it was they gave the money to.


This could be a whole new frontier for fake celebrity porn.Read a fanfic where polyjuice was used for that against the DNA-donator's wishes.

It didn't turn out well.

Quertus
2018-09-20, 01:17 PM
Well, hmmm... There's a few homebrew classes that taking the capstone for would be handy.

Barring that, there's a few homebrew classes that taking the first level would be sufficient for immortality.

Barring that - or, better yet, in addition to the above - I think I can get most of my needs through Sculpt Self. Class becomes much less relevant at that point.

Admittedly, Artificer probably does the job better.

Manyasone
2018-09-20, 02:11 PM
Nexus, an akashic class from "Akashic trinity" by Ssalarn.
First level it brings a good Fortitude and Will save, one veil and one essence, the list of veils to select from is massive.
Also a have an at will ray attack that deals piercing damage. I also get a Convergence, basically, I can attune myself to an Outer Plane.
In my case it'll probably be the Underworld (at least at the moment, but I hope some other Outer Planes will be added). And by this a can also make my ray do cold damage instead of piercing with a stagger-rider.

Pretty good

Rijan_Sai
2018-09-20, 02:46 PM
Well, it seems as if we are assuming that we can take one specific level from any class... in that case: Dragonfire Adept 11.

Also assuming that we only get what is available at that level, that gets a 6d6 cone or line of fire, and 5 greater invocations (arguably the best level for those!)

Aura of Flame; Baleful Geas; Chilling Fog; Draconic Toughness; Terrifying Roar
If we are allowed to take lower level invocation (least, lesser), the replace Aura of Flame, Draconic Toughness, and Terrifying Roar with Draconic Knowledge, Draconic Flight, and Walk Unseen.
Edit: Oh yeah! Since it seems we can also take feats, Extra Invocation for All-Seeing Eyes. Know-all-the-things + Read-all-the-languages = Ultimate Researcher!

If, however, we are supposed to be looking only at the first level, then I'd probably still go Dragonfire Adept with Draconic Knowledge.

Hogsy
2018-09-23, 07:43 AM
Warlock, Bard or Dreamscarred's Stalker with the Vigilante archetype which grants me Investigator talents and a free +1d6 on Sense Motive, Perception and all Knowledge skills iirc.

As for the Bard I'd look to take some extragavant archetype as well as a bardic masterpiece if any are available at 1st level. For Warlock at-will invisibility is the name of the game for me. I'd go DFA if that was not available to Locks, I do not mind.

Archeoaevis
2018-09-23, 10:04 AM
Probably Wizard, because, well, magic.

JyP
2018-09-24, 02:12 AM
Probably Wizard, because, well, magic.
now you only have to find a grimoire to be able to cast spells... I guess it will be kind of frustrating without it ^^

Nifft
2018-09-24, 02:22 AM
now you only have to find a grimoire to be able to cast spells... I guess it will be kind of frustrating without it ^^

You get a spellbook as a class feature.



Spellbooks

A wizard must study her spellbook each day to prepare her spells. She cannot prepare any spell not recorded in her spellbook, except for read magic, which all wizards can prepare from memory.

A wizard begins play with a spellbook containing all 0-level wizard spells (except those from her prohibited school or schools, if any; see School Specialization, below) plus three 1st-level spells of your choice. For each point of Intelligence bonus the wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new wizard level, she gains two new spells of any spell level or levels that she can cast (based on her new wizard level) for her spellbook. At any time, a wizard can also add spells found in other wizards’ spellbooks to her own.

But yeah don't drop it in a volcano.