NiklasWB
2018-09-26, 09:47 AM
I usually don't post small homebrews like this, but I have a potential player who was looking to make a barbarian who worships a crocodile totem, and none of the existing totems really fit (the bear could be re-skinned I suppose, but I feel like a new one could be more fitting).
Totem Spirit (3rd level)
Crocodile: While raging you can use your bonus action to try to grapple a creature within 5 feet of you. In addition, while raging, you can use your reaction to attempt to grapple a creature leaving your reach. When a creature is Grappled by you while you are raging, you can drag or carry the Grappled creature at your normal speed, instead of half your speed. The spirit of the crocodile makes you able to catch and hold on to any prey.
Aspect of the Beast (6th level)
Crocodile: You gain a swimming speed equal to your walking speed and you can hold your breath three times as long as normal.
Totemic Attunement (14th level)
Crocodile: While raging you can use your bonus action to attempt to overpower a creature Grappled by you. To do so, make another grapple check. If you succeed, the creature is Restrained until the grapple ends. Any creature Grappled and Restrained by you has disadvantage on any Athletics or Acrobatics checks to break the grapple, to shove you or to grapple you.
What do you guys think, is it too overpowered? Not powered enough? Just right? The basic idea was to make the totem that allowed for a great grappler, giving some extra chance to attempt grapples and extra movement with grappled targets at 3rd level, give some thematic swim speed at 6th, and then make the barbarian a lockdown expert at 14th.
Totem Spirit (3rd level)
Crocodile: While raging you can use your bonus action to try to grapple a creature within 5 feet of you. In addition, while raging, you can use your reaction to attempt to grapple a creature leaving your reach. When a creature is Grappled by you while you are raging, you can drag or carry the Grappled creature at your normal speed, instead of half your speed. The spirit of the crocodile makes you able to catch and hold on to any prey.
Aspect of the Beast (6th level)
Crocodile: You gain a swimming speed equal to your walking speed and you can hold your breath three times as long as normal.
Totemic Attunement (14th level)
Crocodile: While raging you can use your bonus action to attempt to overpower a creature Grappled by you. To do so, make another grapple check. If you succeed, the creature is Restrained until the grapple ends. Any creature Grappled and Restrained by you has disadvantage on any Athletics or Acrobatics checks to break the grapple, to shove you or to grapple you.
What do you guys think, is it too overpowered? Not powered enough? Just right? The basic idea was to make the totem that allowed for a great grappler, giving some extra chance to attempt grapples and extra movement with grappled targets at 3rd level, give some thematic swim speed at 6th, and then make the barbarian a lockdown expert at 14th.