recolector
2018-10-02, 09:55 PM
Hi, so, I been working on a couple of ideas for a campaing I want to run. A persona/smt based game, I started with the dnd 5e rules since they are ones that im getting familiar with and seem very newby friendly to me.
however, I find it wanting in some places and im not sure on how appropriately translating part of the charm of persona in the game, for example:
- they should be normal highschoolers/drop outs during daytime, since they only fight shadows/demons at night, part of this would be not being able to cast spells on day time, but how to stop physical builds from tearing a person apart? ( it came to me making the weapons become harmless objects while the sun is out, but un-armed dmg could still be a problem
- how to better implement the feeling that your persona is making the attacks/spells? I want that feeling of having a manifestation of yourself helping you survive the night not just you gaining powers at night, I thought about making them separate bodies but Im afraid that will just be the equivalent of giving my players useless npc bodies that they have to constantly babysit. (human bodies being frail is something i like to convey, babysitting yourself is not)
basically, im looking for a system where character could have two distictly set of skills or maybe a pokemon-esque game where the pc control something very powerful but they are humans otherwise or maybe some suggestions on homebrew for 5e that could help
ps, I checked the forum before posting, you guys actually have a persona game running but I couldnt catch if you are using a system or its a freeform RP
however, I find it wanting in some places and im not sure on how appropriately translating part of the charm of persona in the game, for example:
- they should be normal highschoolers/drop outs during daytime, since they only fight shadows/demons at night, part of this would be not being able to cast spells on day time, but how to stop physical builds from tearing a person apart? ( it came to me making the weapons become harmless objects while the sun is out, but un-armed dmg could still be a problem
- how to better implement the feeling that your persona is making the attacks/spells? I want that feeling of having a manifestation of yourself helping you survive the night not just you gaining powers at night, I thought about making them separate bodies but Im afraid that will just be the equivalent of giving my players useless npc bodies that they have to constantly babysit. (human bodies being frail is something i like to convey, babysitting yourself is not)
basically, im looking for a system where character could have two distictly set of skills or maybe a pokemon-esque game where the pc control something very powerful but they are humans otherwise or maybe some suggestions on homebrew for 5e that could help
ps, I checked the forum before posting, you guys actually have a persona game running but I couldnt catch if you are using a system or its a freeform RP