RealMarkP
2018-10-03, 10:29 AM
Artisan's Blessing states the following:
The object can be worth no more than 100 gp, and as part of this ritual you must expend metals, such as coins or other finished items, with a value equal to the item you want to make.
The 100 gp thing is what I have a problem with. If I use a Great Sword as the source material to make arrow heads, how many arrow heads will it yield?
Well, if you ask a merchant in town A, he will say that a great sword is worth 50 gp. In town B on the other side of the realm, it might be worth 500 gp because of shortage of metals. But we can ignore the economy of things for now; lets use what is written in the book. A great sword is worth 50 gp and weighs 6 lbs.
My DM allows me to make items piecemeal. I can craft a full plate armour using the great swords I find from killing things. Great! So, lets assume I can make the armour over 15 days. The armour is 50 lbs, so naturally if I was to use the gold value of the sword, it would take 30 swords to make the armour. Because cost is equivalent in this case.
That's quite a lot of metal. I turned 30*6= 180 lbs of metal into 50 lbs of metal in the form of armour. Likewise, going in the other direction, I turned 50 lbs of armour into 30 great swords. Maybe you can hand wave this and say "the gods helped." and that when metal is lost in the process, it goes into a large shipping container in the sky and when extra metal is needed, it comes out from there. It's like those "take a penny, leave a penny" bowls in convenience stores.
Another example of this would be to take all the metal loot, convert it into an item of least weight but most value and I've basically minmax'd the things that I carry. It's like a bag of holding without the bag.
Anyway, this seems kind of weird to me and I'm looking for a saner version of this ability. One thing that came to mind is using equivalent weight. 50 lbs of metal goes in, 50 lbs of metal comes out. Instead of getting 30 great swords out of a plate of armour, I get 8.333 (50 lbs of great swords).
What do y'all think?
The object can be worth no more than 100 gp, and as part of this ritual you must expend metals, such as coins or other finished items, with a value equal to the item you want to make.
The 100 gp thing is what I have a problem with. If I use a Great Sword as the source material to make arrow heads, how many arrow heads will it yield?
Well, if you ask a merchant in town A, he will say that a great sword is worth 50 gp. In town B on the other side of the realm, it might be worth 500 gp because of shortage of metals. But we can ignore the economy of things for now; lets use what is written in the book. A great sword is worth 50 gp and weighs 6 lbs.
My DM allows me to make items piecemeal. I can craft a full plate armour using the great swords I find from killing things. Great! So, lets assume I can make the armour over 15 days. The armour is 50 lbs, so naturally if I was to use the gold value of the sword, it would take 30 swords to make the armour. Because cost is equivalent in this case.
That's quite a lot of metal. I turned 30*6= 180 lbs of metal into 50 lbs of metal in the form of armour. Likewise, going in the other direction, I turned 50 lbs of armour into 30 great swords. Maybe you can hand wave this and say "the gods helped." and that when metal is lost in the process, it goes into a large shipping container in the sky and when extra metal is needed, it comes out from there. It's like those "take a penny, leave a penny" bowls in convenience stores.
Another example of this would be to take all the metal loot, convert it into an item of least weight but most value and I've basically minmax'd the things that I carry. It's like a bag of holding without the bag.
Anyway, this seems kind of weird to me and I'm looking for a saner version of this ability. One thing that came to mind is using equivalent weight. 50 lbs of metal goes in, 50 lbs of metal comes out. Instead of getting 30 great swords out of a plate of armour, I get 8.333 (50 lbs of great swords).
What do y'all think?