Willben20
2018-10-08, 06:10 PM
Any advice on how to make a Werewolf encounter with a level one party winnable?
I want to make this encounter a Bloodborne reference, making the fight just like the boss fight with Father Gascoigne. (Which I know that three of the four of my players have played Bloodborne and would very likely pick up on the reference)
My thought, was to reduce the hit points of the werewolf, removing his immunity to slashing, piercing, and bludgeoning unless the weapon is silver, adding an item that can stun the boss for a round (with a limited number of uses, also part of the reference)
The party so far consists of a Half-Orc Barbarian, Dwarven Druid, Dryad Archer, and some form of Paladin (he hasn't made his character yet)
This will be an optional boss, part of a bounty board, filled with various jobs and wanted posters, each one the party could pick to earn some coin, loot, and recognition from the city I'm going to put them in.
I want to make this encounter a Bloodborne reference, making the fight just like the boss fight with Father Gascoigne. (Which I know that three of the four of my players have played Bloodborne and would very likely pick up on the reference)
My thought, was to reduce the hit points of the werewolf, removing his immunity to slashing, piercing, and bludgeoning unless the weapon is silver, adding an item that can stun the boss for a round (with a limited number of uses, also part of the reference)
The party so far consists of a Half-Orc Barbarian, Dwarven Druid, Dryad Archer, and some form of Paladin (he hasn't made his character yet)
This will be an optional boss, part of a bounty board, filled with various jobs and wanted posters, each one the party could pick to earn some coin, loot, and recognition from the city I'm going to put them in.