Finback
2018-10-12, 12:09 AM
So, next game I'm breaking from the normal Chultan realms to have the PCs stumble across a graveyard with a crypt, and below the crypt shall be some fights. I've lined up my monsters, but now I'm wondering - anyone got any ideas for traps, or other tropes of "horror" that would make for fun? Currently I've got:
graveyard/crypt (using some Reaper minis)
final fight is a vampire (in the vein of Lestat)
a flesh golem (maybe a mad science lab)
werewolf (in a room filled with stuffed animals, to raise some paranoia)
mummy (fairly low level, so I might put it in with the werewolf, and make it more like a museum gallery)
sahuagin baron (and some sharks) - thinking about it being a water-based trap, like a room that fills with water
black pudding (raised to a larger size)
graveyard/crypt (using some Reaper minis)
final fight is a vampire (in the vein of Lestat)
a flesh golem (maybe a mad science lab)
werewolf (in a room filled with stuffed animals, to raise some paranoia)
mummy (fairly low level, so I might put it in with the werewolf, and make it more like a museum gallery)
sahuagin baron (and some sharks) - thinking about it being a water-based trap, like a room that fills with water
black pudding (raised to a larger size)