Whit
2018-10-12, 11:23 AM
Should I go Evocation or war magic let’s see the difference.
Evocation school
Lvl 2 Evocation spells cost less to transcribe
Lvl 2 protect 1+ lvl of spell friends from your spells ae auto save and no damage if you would take 1/2 on a failed save.
War Magic School
Lvl 2 (arcane deflection) when hit by an attack or fail a save use reaction to give either +2 AC or +4 saves. You can only cast cantrips until end of next turn when used.
Lvl 2 add intelligence modifier to initiative
Evocation school
Compared
At lvl 2 evocation gets a free simple version of a sorcerer careful metamagic. Higher the spell, more protected. Very powerful but the transcribe cost die less us just mediocre. Now compared to war magic who gets a reaction to get better AC or Saves at the cost of casting only a cantrips and adding Intelligence modifier to intiative is HUGE!! Winner hands down War Magic
Evocation school
Lvl 6 your cantrips do 1/2 damage on a save
War magic school
Lvl 6 complicated but basically you get to add 1/2 your lvl to a damage attack once per turn but most likely y oh can do this 1 or 2 times per short rest.
Compared
Neither school has anything great at lvl 6. Evocation can do 1/2 damage on save cantrips or war magic adds 1/2 lvl once or more per short rest on a spell. compared to war magic adding at lvl 6 +3 damage on one attack or +10 damage at lvl 20 in one attack. (Not so good)
winner is Evocation because it’s constant compared to war magic once per short rest up to 2-4 per short rest but to get that is hard and damage is limited.
Evocation school
Lvl 10 add intelligent modifier to evocation damage
War magic school
Lvl 10 add +2 AC and +2 Saving throws when concentrating on a spell
Compared. Both schools get good abilities. Evocation at this lvl adds +3 to +5 damage per evocation hit and war magic gets AC and save bonus when concentrating. Both are equal as the preference is either damage or defense.
Evocation School
Lvl 14 1/long rest max damage on lvl 5 or lower spell. You can cast again but take damage
War magic school
Lvl 14 when you use your level 2 arcane deflection target up to 3 creatures of your choice within 60 ft and do force damage equal to 1/2 your level.
Compared
Evocation wins slightly Just because the burst potential. Although saves can still reduce the max damage by 1/2 and resistance can come into play. There are ways to get around it. Element mastery feat, Magic missile force damage.
War magic will use more often depending on arcane deflection and causing 7-10 damage lvl 14-20 to 3 targets is pretty good but only if you are hit by an attack or save is a bad thing you want to avoid.
So overall lvl 2 abilities for war magic is better all the way to lvl 20. It’s lvl 6 and lv 14 are lesss so compared to the evocation use of careful meta for free fireball 4 people protected. Meteor swarm 10 people protected etc etc. plus Intelligence mod to all evocation damage and 1/2 damage to all cantrips even on saves.
Evocation edges out at high lvls but war magic wins if you dip 2 lvls.
That’s just my view. What’s yours? Maybe I’m missing something.
Evocation school
Lvl 2 Evocation spells cost less to transcribe
Lvl 2 protect 1+ lvl of spell friends from your spells ae auto save and no damage if you would take 1/2 on a failed save.
War Magic School
Lvl 2 (arcane deflection) when hit by an attack or fail a save use reaction to give either +2 AC or +4 saves. You can only cast cantrips until end of next turn when used.
Lvl 2 add intelligence modifier to initiative
Evocation school
Compared
At lvl 2 evocation gets a free simple version of a sorcerer careful metamagic. Higher the spell, more protected. Very powerful but the transcribe cost die less us just mediocre. Now compared to war magic who gets a reaction to get better AC or Saves at the cost of casting only a cantrips and adding Intelligence modifier to intiative is HUGE!! Winner hands down War Magic
Evocation school
Lvl 6 your cantrips do 1/2 damage on a save
War magic school
Lvl 6 complicated but basically you get to add 1/2 your lvl to a damage attack once per turn but most likely y oh can do this 1 or 2 times per short rest.
Compared
Neither school has anything great at lvl 6. Evocation can do 1/2 damage on save cantrips or war magic adds 1/2 lvl once or more per short rest on a spell. compared to war magic adding at lvl 6 +3 damage on one attack or +10 damage at lvl 20 in one attack. (Not so good)
winner is Evocation because it’s constant compared to war magic once per short rest up to 2-4 per short rest but to get that is hard and damage is limited.
Evocation school
Lvl 10 add intelligent modifier to evocation damage
War magic school
Lvl 10 add +2 AC and +2 Saving throws when concentrating on a spell
Compared. Both schools get good abilities. Evocation at this lvl adds +3 to +5 damage per evocation hit and war magic gets AC and save bonus when concentrating. Both are equal as the preference is either damage or defense.
Evocation School
Lvl 14 1/long rest max damage on lvl 5 or lower spell. You can cast again but take damage
War magic school
Lvl 14 when you use your level 2 arcane deflection target up to 3 creatures of your choice within 60 ft and do force damage equal to 1/2 your level.
Compared
Evocation wins slightly Just because the burst potential. Although saves can still reduce the max damage by 1/2 and resistance can come into play. There are ways to get around it. Element mastery feat, Magic missile force damage.
War magic will use more often depending on arcane deflection and causing 7-10 damage lvl 14-20 to 3 targets is pretty good but only if you are hit by an attack or save is a bad thing you want to avoid.
So overall lvl 2 abilities for war magic is better all the way to lvl 20. It’s lvl 6 and lv 14 are lesss so compared to the evocation use of careful meta for free fireball 4 people protected. Meteor swarm 10 people protected etc etc. plus Intelligence mod to all evocation damage and 1/2 damage to all cantrips even on saves.
Evocation edges out at high lvls but war magic wins if you dip 2 lvls.
That’s just my view. What’s yours? Maybe I’m missing something.