Rp4man
2018-10-20, 01:49 PM
Hi
So I'm looking to play a Homebrew ranger in a game that took a greater interest in using it's wisdom and spellcasting as I feel the current version is terrible at it. I wanted opinions on the below. Did I go to far or hit it about right? Class feels very concentration heavy I wanted to lean into that a little.
It would use the current ranger table unless denoted otherwise. This replaces favored enemy and natural explorer and buffs the chassis a little.
Replace level one feature with.
Lvl1 primevil mind
Changed to
You can heighten your focus on wisdom based skill checks. When you make a survival Insight perception medicine or animal handling check. You can expend a use of your this feature to gain advantage on the roll. You can use this equal to the number of times of your wisdom modifier. You gain all expended uses after a long rest.
Replace primeval awareness with.
Lvl 3 greater awarness.
You can even spend one spell slot to magically attuned to the land up to 30 ft. You are able to determine the location of hidden passageways and enemies hidden or not. For each spell slot above first level your range increases by 30 ft
Lvl 6 replacement still mind
Still mind
In combat During you turn you are able to concentrate on more than one spell. At the end of your turn you choose which 1 spell you continue to maintain concentration on.
Replace lvl 10 completely
Lvl 10 camoflauge
You are even more Adept at hiding. You must have access to fresh mud, dirt. plants. soot. and other naturally occurring materials with which to create your camouflage. As an action you can apply these materials and When making a stealth check you can add your wisdom modifier to the check. You can also spend one minute to apply camouflage to a party member. They add your wisdom modifier not their own.
Level 14 change vanish to
You can hide as a bonus action. If you are able to apply camouflage to yourself you can do so in the same bonus action.
Add heightened focus
Heightened focus
you add your wisdom modifier to any Constitution saving throws you make for the purpose of maintaining concentration on a spell.
Lvl 20
Superior focus
While maintaining concentration Your spells and attacks deal additional damage equal to your wisdom modifier to each creature hit.
So I'm looking to play a Homebrew ranger in a game that took a greater interest in using it's wisdom and spellcasting as I feel the current version is terrible at it. I wanted opinions on the below. Did I go to far or hit it about right? Class feels very concentration heavy I wanted to lean into that a little.
It would use the current ranger table unless denoted otherwise. This replaces favored enemy and natural explorer and buffs the chassis a little.
Replace level one feature with.
Lvl1 primevil mind
Changed to
You can heighten your focus on wisdom based skill checks. When you make a survival Insight perception medicine or animal handling check. You can expend a use of your this feature to gain advantage on the roll. You can use this equal to the number of times of your wisdom modifier. You gain all expended uses after a long rest.
Replace primeval awareness with.
Lvl 3 greater awarness.
You can even spend one spell slot to magically attuned to the land up to 30 ft. You are able to determine the location of hidden passageways and enemies hidden or not. For each spell slot above first level your range increases by 30 ft
Lvl 6 replacement still mind
Still mind
In combat During you turn you are able to concentrate on more than one spell. At the end of your turn you choose which 1 spell you continue to maintain concentration on.
Replace lvl 10 completely
Lvl 10 camoflauge
You are even more Adept at hiding. You must have access to fresh mud, dirt. plants. soot. and other naturally occurring materials with which to create your camouflage. As an action you can apply these materials and When making a stealth check you can add your wisdom modifier to the check. You can also spend one minute to apply camouflage to a party member. They add your wisdom modifier not their own.
Level 14 change vanish to
You can hide as a bonus action. If you are able to apply camouflage to yourself you can do so in the same bonus action.
Add heightened focus
Heightened focus
you add your wisdom modifier to any Constitution saving throws you make for the purpose of maintaining concentration on a spell.
Lvl 20
Superior focus
While maintaining concentration Your spells and attacks deal additional damage equal to your wisdom modifier to each creature hit.