Damon_Tor
2018-10-20, 06:43 PM
I'm trying to come up with some good ways to use a familiar in a low-level campaign, minimizing my resource use and with a focus on battlefield control.
The familiar in question is likely an owl. Possibly a bat because of some obscuration tactics I might use.
So far I've come up with:
Ball Bearings- This seems unambiguously useful: basically give my owl the ability to zip out and cast a weaker version of the "grease" spell. It won't stop everyone coming down that hallway, but it will trip a few of them, slow some others. By giving him multiple bags of Ball Bearings he can fill a whole hallway full of the things. How long does it take to collect ball bearings anyway? Note to self: invest in an Unseen Servant as well.
Lantern Carrier- A fairly minor, if handy, ability, but it comes it combos nicely with...
Pyrotechnics- Limited by requiring a mundane source of fire, this spell creates a 40X40 sphere of full obscurity with no concentration required. Pyrotechnics is hindered by action economy: normally you have to spend an action throwing a torch or something, which means you don't get to cast it until turn two. But if you have a familiar, it acts on its own initiative. If it goes before you do, command it to move into the desired position then cast the spell normally on your turn. If it goes after you, ready the spell and cast it with your reaction instead. And of course it was already carrying your lantern, remember? It already has some mundane fire right there.
Dragon's Breath- Probably the only really good use of this spell, this interaction was confirmed as viable by Crawford via Sage Advice. By casting it on your familiar, you get really significant damage output using only a minor action of yours. Of course once the owl starts breathing fire on things it's 1 HP is going to make it an instant target, right? But wait you just made a giant cloud of obscurity with Pyrotechnics (see above). This is the reason I'd want to go with a bat: his Blindsight would let him breathe fire in there while still having a good idea where the bad guys are if they try to get through it. Their attacks on him would have disadvantage.
The familiar in question is likely an owl. Possibly a bat because of some obscuration tactics I might use.
So far I've come up with:
Ball Bearings- This seems unambiguously useful: basically give my owl the ability to zip out and cast a weaker version of the "grease" spell. It won't stop everyone coming down that hallway, but it will trip a few of them, slow some others. By giving him multiple bags of Ball Bearings he can fill a whole hallway full of the things. How long does it take to collect ball bearings anyway? Note to self: invest in an Unseen Servant as well.
Lantern Carrier- A fairly minor, if handy, ability, but it comes it combos nicely with...
Pyrotechnics- Limited by requiring a mundane source of fire, this spell creates a 40X40 sphere of full obscurity with no concentration required. Pyrotechnics is hindered by action economy: normally you have to spend an action throwing a torch or something, which means you don't get to cast it until turn two. But if you have a familiar, it acts on its own initiative. If it goes before you do, command it to move into the desired position then cast the spell normally on your turn. If it goes after you, ready the spell and cast it with your reaction instead. And of course it was already carrying your lantern, remember? It already has some mundane fire right there.
Dragon's Breath- Probably the only really good use of this spell, this interaction was confirmed as viable by Crawford via Sage Advice. By casting it on your familiar, you get really significant damage output using only a minor action of yours. Of course once the owl starts breathing fire on things it's 1 HP is going to make it an instant target, right? But wait you just made a giant cloud of obscurity with Pyrotechnics (see above). This is the reason I'd want to go with a bat: his Blindsight would let him breathe fire in there while still having a good idea where the bad guys are if they try to get through it. Their attacks on him would have disadvantage.