KyleG
2018-10-21, 06:53 PM
Hey, im creating a fairly simple RPG idea that i can play fairly seat of my pants with the kids.
Using a basic Speed (who goes first), attack (modifier), Def and HP and revolving around a D20 dice.
Basically roll D20 + Attack is it bigger or smaller than Def of opponent. If yes by how much and that is the HP damage.
But i want to offer some character advantages for a career path and now want some other thoughts
Trainer +1 to a stat of your choice +1 to starter pokemon stat of your choice
Specialist +1 Attack and +1 Defense against your type
Researcher +1 Defense against Pokemon previously caught
Healer +2 HP to all pokemon in your party
Breeder +2 to stat of choice for all egg hatched pokemon
Ranger Pokemon cant be stored but you can form a party from 5 wild pokemon for 1 battle along
with your chosen companion
Coordinator????
Type advantage already adds +2 to attack and im thinking that going up a level will gain a stat boost to a specific pokemon or maybe all of them in their party?
Any thoughts?
Any other trainer types?
its only going to go to level 4 which is around 70 battles (trainers are assigned exp to be given based on difficulty of pokemon encountered, and they dont gain exp if they attack a lower tier pokemon once they have gone up a level). Perhaps i should leave the specialists for once this campaign is done im expecting this to take about 20 sessions to get all three kids thru perhaps 30.
Its going to be an alternate reality setting where pokemon from the first 4 generations are all in our campaign area. Not sure of the overall goal yet but we will be having gym battles, trainer battles and some famous guest appearances from characters they know (but possibly older and wiser).
Using a basic Speed (who goes first), attack (modifier), Def and HP and revolving around a D20 dice.
Basically roll D20 + Attack is it bigger or smaller than Def of opponent. If yes by how much and that is the HP damage.
But i want to offer some character advantages for a career path and now want some other thoughts
Trainer +1 to a stat of your choice +1 to starter pokemon stat of your choice
Specialist +1 Attack and +1 Defense against your type
Researcher +1 Defense against Pokemon previously caught
Healer +2 HP to all pokemon in your party
Breeder +2 to stat of choice for all egg hatched pokemon
Ranger Pokemon cant be stored but you can form a party from 5 wild pokemon for 1 battle along
with your chosen companion
Coordinator????
Type advantage already adds +2 to attack and im thinking that going up a level will gain a stat boost to a specific pokemon or maybe all of them in their party?
Any thoughts?
Any other trainer types?
its only going to go to level 4 which is around 70 battles (trainers are assigned exp to be given based on difficulty of pokemon encountered, and they dont gain exp if they attack a lower tier pokemon once they have gone up a level). Perhaps i should leave the specialists for once this campaign is done im expecting this to take about 20 sessions to get all three kids thru perhaps 30.
Its going to be an alternate reality setting where pokemon from the first 4 generations are all in our campaign area. Not sure of the overall goal yet but we will be having gym battles, trainer battles and some famous guest appearances from characters they know (but possibly older and wiser).