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View Full Version : Pathfinder Combat Opportunist (Fighter) PEACH



continuumg
2018-10-21, 07:56 PM
Here’s a fighter archetype based around taking advantage of whatever opportunities come up in a fight. Inspired by the halfling opportunist prestige class, this archetype replaces bravery, armor training, weapon training, and weapon mastery.

At the Ready
At 2nd level, a combat opportunist remains prepared, keeping her contingency plans in mind. If her readied actions are untriggered at the start of her turn, they remain available to her for an additional round. If she readies any actions again, any previously readied actions are lost. She retains her readied actions for another additional round at 6th level, and every four levels following.
This replaces Bravery

Solo Tactics
At 3rd level, all of the combat opportunist’s allies are treated as if they possessed the same teamwork feats as the opportunist for the purpose of determining whether the opportunist receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the opportunist to receive the listed bonus.
This replaces Armor Training 1

Exploitive Maneuver
At 5th level, a combat opportunist can use an enemy’s actions in combat for her own gain, as if the opponent were using aid another to assist the opportunist. The enemy must be able to reach the opportunist, and the opportunist must activate this ability as an immediate action and succeed at a combat maneuver check against the enemy’s CMD; If the opportunist succeeds at this combat maneuver check, she adds the aid another bonus to her next skill check, attack roll, or to AC against the next attack and subtracts that bonus from the enemy’s roll for that action. Note that if the combat maneuver check is successful, the outcome of the enemy’s roll is irrelevant to this ability.
This replaces Weapon Training 1

Readied Expertise
At 7th level, as a full-round action, the combat opportunist can ready two actions, each with its own triggering event. Additionally, her aid another bonus from Exploitive Maneuver is doubled when it is applied to a readied action or an attack of opportunity.
This replaces Armor Training 2

Excellent Aid
At 9th level, a combat opportunist has an amazing talent for getting the most out of those who assist her. Increase the bonus she gets from aid another by +1. This increases by another +1 at 13th and 17th levels. This increase does not apply to when she uses aid another to help others, only when others aid her.
This replaces Weapon Training 2, 3, and 4

Cunning Intuition
At 11th level, a combat opportunist receives Cunning Intuition as a bonus feat without having to meet its prerequisites.
This Replaces Armor Training 3

Masterful Positioning
At 15th level, a combat opportunist may treat any creature as an enemy or ally for the purposes of determining the benefits of her combat and teamwork feats, and to determine whether she is flanking another creature.
This replaces Armor Training 4

Readied Mastery
At 19th level, a combat opportunist can ready two actions as a standard action.
This replaces Armor Mastery

Opportunity Mastery
At 20th level, all of the combat opportunist’s attacks of opportunity and attacks she makes as part of a readied action deal maximum damage.
This replaces Weapon Mastery