Vogie
2018-10-29, 12:58 PM
With the upcoming Guildmaster's Guide to Ravnica on the horizon, here's the next in my series, a Bardic College based on Jace Beleren. Let me know what you think!
http://images6.fanpop.com/image/photos/36800000/jace-the-mind-eraser-jace-beleren-36817161-618-233.jpg
The College of Mentalism
Mind Sculpt (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=383313)
Starting at 3rd level, whenever a creature gains a Bardic Inspiration Die, you can telepathically communicate with that creature until the end of your next short or long rest, as long as it's within 100 ft. You don't need to share a language with the creature for it to understand, but the creature must be able to understand at least one language.
In addition, when you cast a spell that deals psychic damage, you can add your charisma modifier to one psychic damage roll of that spell against one of its targets.
Imaginary Threats (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=430726)
Starting at 3rd level, you learn the Minor Illusion cantrip. If you already know this cantrip, you learn a different bard cantrip of your choice. It counts as a bard cantrip for you, but doesn't count against your number of cantrips known. When you cast Minor Illusion, you can create both sound and image with a single casting of the spell.
In addition, you may expend a Bardic inspiration die to cast Mirror Image. The number of duplicates created equals half the number Bardic Inspiration die rolled, rounded up
Talent of the Telepath (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398483)
When you reach 6th level, You learn the Mind Spike spell. It counts as a bard spell for you, but doesn't count against your number of spells known.
When you make an ability check or saving throw while you're telepathically communicating with a creature using your Mind Sculpt feature, you may use one of their wisdom or intelligence scores as though they were your own. When one of those creatures make an ability check or saving throw, they may use your Wisdom, Intelligence, or Charisma score as though it was theirs.
In addition, when you cast your an enchantment or illusion spell using a spell slot of 2nd level or higher, you can expend a Bardic Inspiration Die to regain one expended spell slot. The spell level equals half the number you roll on the Bardic Inspiration die, rounded up, or lower.
Psychic Rebuttal (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398479)
At 14th level, immediately after a creature casts a spell, you can use your reaction to force the creature to make a saving throw with its spellcasting ability modifier. The DC equals your spell save DC. On a failed save, you negate the spells effect. If it is a least a 1st level spell and of a level you can cast (it doesn't need to be a bard spell), you steal the knowledge of the spell. For the next 8 hours, you know the spell, can cast it using your spell slots, and the creature can't cast that spell until the 8 hours have passed.
Once you use this feature you can't use it again until you finish a short or long rest.
Notes:
Similar to how Liliana was a Flavor mismatch, Jace presents a Mechanical mismatch. The character in the original IP is more sorcerer-esque, but his role in the Gatewatch is largely a utility one. In the MTG-verse, Jace is all about controlling, networking and the only amount of blasting that he does is in the psychic realm, typically with other telepaths, and has nothing that would indicate magic manipulation. He's a natural-born telepath (represented by the Mindseeker Mind Sculpt feature), but that manifests as a manipulator, and illusionist, which is hard to connect to a subclass or class, even. So, I used the largely utility-minded and infinitely flexible Bard to imprint his utility onto.
The multiple ways to use Bardic Inspiration gives the player an at-will ability feel, but is it's limited to long, and later short, rests, it gives a concentration-esque feel.
Imaginary Threats is a slightly better version of a wizard's Improved Minor Illusion, but available later on.
Talent of the Telepath is a neat ribbon with a narrow variant of Expert Divination, but for Enchantment & Illusion spells.
Psychic Rebuttal is a slightly buffed version of the Arcane Trickster's Spell Thief ability.
I somehow missed that I had also called the Druid Circle "Awakening" so I changed this College name to Mentalism... DERP.
This is the fourth of a series.
Previous: Oath of the Hieromancer (http://www.giantitp.com/forums/showthread.php?572015-Oath-of-the-Hieromancer-Paladin-Oath-based-on-M-tG-s-Gideon-Jura), a paladin subclass based on Gideon Jura & Circle of Awakening (http://www.giantitp.com/forums/showthread.php?572085-Circle-of-Awakening-Druid-Subclass-based-on-M-tG-s-Nissa-Revane), a druid subclass based on Nissa Revane, and The Soulless (http://www.giantitp.com/forums/showthread.php?572227-The-Soulless-Patron-Necromancer-Warlock-Subclass-based-on-M-tG-s-Liliana-Vess), a warlock patron based on Liliana Vess.
Next: TBA
http://images6.fanpop.com/image/photos/36800000/jace-the-mind-eraser-jace-beleren-36817161-618-233.jpg
The College of Mentalism
Mind Sculpt (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=383313)
Starting at 3rd level, whenever a creature gains a Bardic Inspiration Die, you can telepathically communicate with that creature until the end of your next short or long rest, as long as it's within 100 ft. You don't need to share a language with the creature for it to understand, but the creature must be able to understand at least one language.
In addition, when you cast a spell that deals psychic damage, you can add your charisma modifier to one psychic damage roll of that spell against one of its targets.
Imaginary Threats (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=430726)
Starting at 3rd level, you learn the Minor Illusion cantrip. If you already know this cantrip, you learn a different bard cantrip of your choice. It counts as a bard cantrip for you, but doesn't count against your number of cantrips known. When you cast Minor Illusion, you can create both sound and image with a single casting of the spell.
In addition, you may expend a Bardic inspiration die to cast Mirror Image. The number of duplicates created equals half the number Bardic Inspiration die rolled, rounded up
Talent of the Telepath (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398483)
When you reach 6th level, You learn the Mind Spike spell. It counts as a bard spell for you, but doesn't count against your number of spells known.
When you make an ability check or saving throw while you're telepathically communicating with a creature using your Mind Sculpt feature, you may use one of their wisdom or intelligence scores as though they were your own. When one of those creatures make an ability check or saving throw, they may use your Wisdom, Intelligence, or Charisma score as though it was theirs.
In addition, when you cast your an enchantment or illusion spell using a spell slot of 2nd level or higher, you can expend a Bardic Inspiration Die to regain one expended spell slot. The spell level equals half the number you roll on the Bardic Inspiration die, rounded up, or lower.
Psychic Rebuttal (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398479)
At 14th level, immediately after a creature casts a spell, you can use your reaction to force the creature to make a saving throw with its spellcasting ability modifier. The DC equals your spell save DC. On a failed save, you negate the spells effect. If it is a least a 1st level spell and of a level you can cast (it doesn't need to be a bard spell), you steal the knowledge of the spell. For the next 8 hours, you know the spell, can cast it using your spell slots, and the creature can't cast that spell until the 8 hours have passed.
Once you use this feature you can't use it again until you finish a short or long rest.
Notes:
Similar to how Liliana was a Flavor mismatch, Jace presents a Mechanical mismatch. The character in the original IP is more sorcerer-esque, but his role in the Gatewatch is largely a utility one. In the MTG-verse, Jace is all about controlling, networking and the only amount of blasting that he does is in the psychic realm, typically with other telepaths, and has nothing that would indicate magic manipulation. He's a natural-born telepath (represented by the Mindseeker Mind Sculpt feature), but that manifests as a manipulator, and illusionist, which is hard to connect to a subclass or class, even. So, I used the largely utility-minded and infinitely flexible Bard to imprint his utility onto.
The multiple ways to use Bardic Inspiration gives the player an at-will ability feel, but is it's limited to long, and later short, rests, it gives a concentration-esque feel.
Imaginary Threats is a slightly better version of a wizard's Improved Minor Illusion, but available later on.
Talent of the Telepath is a neat ribbon with a narrow variant of Expert Divination, but for Enchantment & Illusion spells.
Psychic Rebuttal is a slightly buffed version of the Arcane Trickster's Spell Thief ability.
I somehow missed that I had also called the Druid Circle "Awakening" so I changed this College name to Mentalism... DERP.
This is the fourth of a series.
Previous: Oath of the Hieromancer (http://www.giantitp.com/forums/showthread.php?572015-Oath-of-the-Hieromancer-Paladin-Oath-based-on-M-tG-s-Gideon-Jura), a paladin subclass based on Gideon Jura & Circle of Awakening (http://www.giantitp.com/forums/showthread.php?572085-Circle-of-Awakening-Druid-Subclass-based-on-M-tG-s-Nissa-Revane), a druid subclass based on Nissa Revane, and The Soulless (http://www.giantitp.com/forums/showthread.php?572227-The-Soulless-Patron-Necromancer-Warlock-Subclass-based-on-M-tG-s-Liliana-Vess), a warlock patron based on Liliana Vess.
Next: TBA