Gamezdude
2018-11-03, 05:06 PM
Right today I ran a session which was completely derailed on the first encounter. This is the first time I had a session crash and burn. (It was inevitable)
As a result I decided to finish the first encounter and end it there for the time being. I'll state the reason for this later.
What happened is we have a house rule where when it comes to critical damage, we just double the number rolled on the dice. All players (2) where happy with this and had no problem and have had 10 sessions no problems.
When it came to a player achieving a crit we done it as we always done it and the other player wanted it done by the book despite we been doing a house rule for ages. He was very insistent on it.
The reason I stopped the session is because, 1) It was annoying the other player who just wanted to play on as normal and was fine with this rule, so this dispute was already sucking the run out of the game. 2) If I continue the game, it could result in more disputes which would ruin the whole session which would further anoy the other player and cause more disaster. I was not happy to continue while trying to resolve a dispute midway in the game because it will STOP the game.
I told everyone to take a break after the encounter so I can clear my head to make a sensible decision on the issue. (I do have some regrets)
I think what triggered this, is I let him borrow the books because he wanted to do his own sessions, fair enough.
To give my players some background, one is my GF and the other, her brother. Both are on the Autistic spectrum.
To combat this my GF said she will talk to her brother, that he needs to...I cant find the right word so, ease off will have to do. She suggested this because being insistant is a form of Autism and she knows how to handle it. Yes I know I should be doing this myself.
Meanwhile, I will review the rules, state was is and what isn't house rules and tell the players thus. I do intend to give them the opportunity to change any house rules. I will also state that I dont mind double checking rules mid-game, providing it doesn't take too long and does not result in a dispute.
Id rather keep my sessions streamlined and simple so keep things moving which is something I have learnt from a previous sessions.
Thoughts?
And yes I am a weak DM, it is a learning curve for me.
As a result I decided to finish the first encounter and end it there for the time being. I'll state the reason for this later.
What happened is we have a house rule where when it comes to critical damage, we just double the number rolled on the dice. All players (2) where happy with this and had no problem and have had 10 sessions no problems.
When it came to a player achieving a crit we done it as we always done it and the other player wanted it done by the book despite we been doing a house rule for ages. He was very insistent on it.
The reason I stopped the session is because, 1) It was annoying the other player who just wanted to play on as normal and was fine with this rule, so this dispute was already sucking the run out of the game. 2) If I continue the game, it could result in more disputes which would ruin the whole session which would further anoy the other player and cause more disaster. I was not happy to continue while trying to resolve a dispute midway in the game because it will STOP the game.
I told everyone to take a break after the encounter so I can clear my head to make a sensible decision on the issue. (I do have some regrets)
I think what triggered this, is I let him borrow the books because he wanted to do his own sessions, fair enough.
To give my players some background, one is my GF and the other, her brother. Both are on the Autistic spectrum.
To combat this my GF said she will talk to her brother, that he needs to...I cant find the right word so, ease off will have to do. She suggested this because being insistant is a form of Autism and she knows how to handle it. Yes I know I should be doing this myself.
Meanwhile, I will review the rules, state was is and what isn't house rules and tell the players thus. I do intend to give them the opportunity to change any house rules. I will also state that I dont mind double checking rules mid-game, providing it doesn't take too long and does not result in a dispute.
Id rather keep my sessions streamlined and simple so keep things moving which is something I have learnt from a previous sessions.
Thoughts?
And yes I am a weak DM, it is a learning curve for me.