DaOldeWolf
2018-11-09, 09:43 PM
….The Vampire Lord!!!
Hey everyone on the forum. I come here again to all of you to ask for the wisdom from this forum to help this naive and still kind of new DM (I have done like 3 campaigns). Let me bring the subjects of my concerns to the plate.
All 4 players already decided their clases and have a rough idea of what their characters are going to be and do. I noticed that their characters fulfill a different type of magic (as pointed on the title though we dont have a physical might character). They also are all capable of healing of some sort. I found these coincidences interesting and though about making changes to the plot to bring up these coincidences for the use of future plot points. My question is if it would be a good idea to make major changes to the plot to take chance to use this coincidences.
The second question is kinda related to the first. Since I have 4 players and my idea includes 5, would it be fine to introduce an NPC that would be as important to the plot as the PCs? I have kept important NPCs in completely support roles (even in combat) when they get involved to the plot to avoid taking the spotlight away from PCs. Still, if I want to use a believable "physical might" type of character, I cant have him be play a support role. He isnt going to be attached with the party and travelling with them the whole time but I want him to join in them a few times. In what way can I make him work without having him steal the PCs thunder?
For the next question, I probably need to bring up the plot. This is basically the briefest summary I can think of. The Vampire Lord was destroyed recently by a powerful group of adventures. Still, its destruction brought a great curse to the people of the continent. There are black clouds that cover the skies at night and black snow descends from them. Most people get in contact with the snow mutate into all sorts of monsters. For some reason, the PCs are inmune to its effects and decide to investigate for a way to stop it. The servants of the vampires are also on the look for a way to revive their master since the snow is a sign for them of their master being alive (and the PCs are needed for such revival).
Moving on to my question, I was speaking the other day about their character´s bckstories to think of ways of weaving them into the narrative and something happened. By mere coincidence, there is an important plot twist that a player added to their backstory. The plot twist is that each of the characters has a part of the soul of the big bad inside them (which is why the black snow doesnt affect them) and he told me his idea about his PC dreaming about being possesed by the big bad. I dont know what I should do about this. Should I change the twist? Should I tell him about the situation and request him to keep the secret? Should I remain quiet?
Thanks in advance for your advice! Every bit of help is appreciated.
Hey everyone on the forum. I come here again to all of you to ask for the wisdom from this forum to help this naive and still kind of new DM (I have done like 3 campaigns). Let me bring the subjects of my concerns to the plate.
All 4 players already decided their clases and have a rough idea of what their characters are going to be and do. I noticed that their characters fulfill a different type of magic (as pointed on the title though we dont have a physical might character). They also are all capable of healing of some sort. I found these coincidences interesting and though about making changes to the plot to bring up these coincidences for the use of future plot points. My question is if it would be a good idea to make major changes to the plot to take chance to use this coincidences.
The second question is kinda related to the first. Since I have 4 players and my idea includes 5, would it be fine to introduce an NPC that would be as important to the plot as the PCs? I have kept important NPCs in completely support roles (even in combat) when they get involved to the plot to avoid taking the spotlight away from PCs. Still, if I want to use a believable "physical might" type of character, I cant have him be play a support role. He isnt going to be attached with the party and travelling with them the whole time but I want him to join in them a few times. In what way can I make him work without having him steal the PCs thunder?
For the next question, I probably need to bring up the plot. This is basically the briefest summary I can think of. The Vampire Lord was destroyed recently by a powerful group of adventures. Still, its destruction brought a great curse to the people of the continent. There are black clouds that cover the skies at night and black snow descends from them. Most people get in contact with the snow mutate into all sorts of monsters. For some reason, the PCs are inmune to its effects and decide to investigate for a way to stop it. The servants of the vampires are also on the look for a way to revive their master since the snow is a sign for them of their master being alive (and the PCs are needed for such revival).
Moving on to my question, I was speaking the other day about their character´s bckstories to think of ways of weaving them into the narrative and something happened. By mere coincidence, there is an important plot twist that a player added to their backstory. The plot twist is that each of the characters has a part of the soul of the big bad inside them (which is why the black snow doesnt affect them) and he told me his idea about his PC dreaming about being possesed by the big bad. I dont know what I should do about this. Should I change the twist? Should I tell him about the situation and request him to keep the secret? Should I remain quiet?
Thanks in advance for your advice! Every bit of help is appreciated.