Afgncaap5
2018-11-14, 06:09 PM
tl;dr - How would you prepare for an unknown monster that could be almost anything higher than CR 15 when you're CR 10?
Yesterday in a weekly D&D session, we accepted a job to retrieve four mine carts filled with adamantium from a dwarfish mining company. Pay's good, and they'll pay double if we can slay the monster that ran the original miners out of the mine. We're level ten, and I have reason to believe that the challenge will be CR 14-17-ish, with an actual fight against the monster potentially being worse. The only description we have a dwarfish survivor of the incident is that it was a "blasted worm straight from th' bowels o' hell" and that it killed pretty much everyone.
We wanna prep for a powerful unknown. I've already suggested that the cleric cast an Auger, Commune, and Scrying spells to see if we can figure out what we're dealing with or how best to deal with it, but given the lack of information on hand (and the likely high will save of whatever we scry upon...) there's a chance that won't work. I've started looking over a list of worm-like enemies, and am hoping that we won't have to deal with a Nightcrawler.
Another wrinkle is the fact that while this is a D&D 3.5 game, the DM keeps using Pathfinder monsters. We keep saying "No, they're harder to fight!" and he keeps saying "But their bestiary softcovers are actually for sale in stores and only cost twenty bucks!" So since I don't know Pathfinder as well, I can easily seeing myself missing something if he doesn't pull a monster from the Monster Manual.
And I thought about a purple worm, but that seems too weak for the kind of build up we're getting. I suppose it could be a dragon, but a dwarf would probably spell that with a Y instead of an O, so... yeah.
Anyway, any suggestions on the best way to prep for a hasty departure?
Yesterday in a weekly D&D session, we accepted a job to retrieve four mine carts filled with adamantium from a dwarfish mining company. Pay's good, and they'll pay double if we can slay the monster that ran the original miners out of the mine. We're level ten, and I have reason to believe that the challenge will be CR 14-17-ish, with an actual fight against the monster potentially being worse. The only description we have a dwarfish survivor of the incident is that it was a "blasted worm straight from th' bowels o' hell" and that it killed pretty much everyone.
We wanna prep for a powerful unknown. I've already suggested that the cleric cast an Auger, Commune, and Scrying spells to see if we can figure out what we're dealing with or how best to deal with it, but given the lack of information on hand (and the likely high will save of whatever we scry upon...) there's a chance that won't work. I've started looking over a list of worm-like enemies, and am hoping that we won't have to deal with a Nightcrawler.
Another wrinkle is the fact that while this is a D&D 3.5 game, the DM keeps using Pathfinder monsters. We keep saying "No, they're harder to fight!" and he keeps saying "But their bestiary softcovers are actually for sale in stores and only cost twenty bucks!" So since I don't know Pathfinder as well, I can easily seeing myself missing something if he doesn't pull a monster from the Monster Manual.
And I thought about a purple worm, but that seems too weak for the kind of build up we're getting. I suppose it could be a dragon, but a dwarf would probably spell that with a Y instead of an O, so... yeah.
Anyway, any suggestions on the best way to prep for a hasty departure?