Citadel97501
2018-11-16, 02:07 AM
Hello all,
I was just wondering how you all feel about a Forge Cleric/Sorcerer? I was thinking about it due to how nasty the Heat Spell can be, that providing it to a Sorcerer would be handy unfortunately it doesn't seem to be available very easily so I was thinking perhaps a Forge Cleric Sorcerer would work well.
This is going to be primarily focused on Sorcerer as the 1st class, with a small dip into Forge Cleric. I am very concerned with the MAD issues, which makes me think a Bard would work better although the melee capacity of a Forge Cleric with Sorcerer Cantrips is plain nasty, which makes me tempted to switch it to the other direction of Forge Cleric with Sorcerer 3 for the Meta-Magic?
Benefits
Ritual Casting...
Extremely good AC, with shield and Heavy armor proficiency.
Cool Factor: Really cool craftsman sworn to the forge :)
Meta Magic Tricks: Twinned Heat Metal or Heightened is nasty as hell.
High Melee Damage if you hit: Booming Blade or GFB with Searing Smite (level 2) allows for a crap ton of damage in Melee. (Hand Axe at level 5+, 3d6+1d8 + attribute, technically can be thrown as well.)
Issues
MAD, Charisma & Wisdom Spell DC's?
I was just wondering how you all feel about a Forge Cleric/Sorcerer? I was thinking about it due to how nasty the Heat Spell can be, that providing it to a Sorcerer would be handy unfortunately it doesn't seem to be available very easily so I was thinking perhaps a Forge Cleric Sorcerer would work well.
This is going to be primarily focused on Sorcerer as the 1st class, with a small dip into Forge Cleric. I am very concerned with the MAD issues, which makes me think a Bard would work better although the melee capacity of a Forge Cleric with Sorcerer Cantrips is plain nasty, which makes me tempted to switch it to the other direction of Forge Cleric with Sorcerer 3 for the Meta-Magic?
Benefits
Ritual Casting...
Extremely good AC, with shield and Heavy armor proficiency.
Cool Factor: Really cool craftsman sworn to the forge :)
Meta Magic Tricks: Twinned Heat Metal or Heightened is nasty as hell.
High Melee Damage if you hit: Booming Blade or GFB with Searing Smite (level 2) allows for a crap ton of damage in Melee. (Hand Axe at level 5+, 3d6+1d8 + attribute, technically can be thrown as well.)
Issues
MAD, Charisma & Wisdom Spell DC's?