Tor the Fallen
2007-09-19, 09:55 PM
The set-up:
Players have recently gained entrance to the goblin chiefs' area in the dungeon, and have come across a door guarded by two zombies (straight from the book human zombies).
They are level 4, have good stats, and items of WBL, if not a bit higher. The wizard has 20 int, but only 13 dex (touch attacks aren't terrific). Wizard is also new to the system, though an insanely bright econ major, who has the perfect personality archetype to be playing wizard. In a few more sessions, he will get the hang of it.
The fighter is decently played, good stats, well rounded, good feat selection. Accompanied by two dwarf NPCs, a fighter and a cleric. May replace both with a PC rogue. Should be level 4, with a solid amount of loot, when they get to this door. If it's only 3 pcs, then they will be level 5.
Most likely, it will be 2 level 4 PCs (wizard&fighter), and the two dwarf NPCs. The dwarfs can die, they need to for story reasons, and so the fighter can use their gear.
Behind the door is a level 5 goblin NPC, elite array, old age, on a Worg. The worg is identical to the one in the MM. While the party fights the zombies, then attempts to get through the door (locked, DC 20, arcane locked, sturdy wooden), the goblin adept will 'summon' 2 fiendish monkeys, another 2 fiendish monkeys, followed by a half-fiend monkey. He isn't actually using a by-the-books summoning spell; he's a demonologist summoning his helpers, ie, more flavor for the boss mob and whatnot. This will take 3 rounds.
The adept is played adeptly- he will have a host of control spells prepared, as well as scrolls of invis and mirror image prepared. If the PCs don't take down the door by the time his summoning completes, he will self buff (chaotic evils tend to do that) with a pot of owl's wisdom, blur, and mirror image, followed by buffing his mount, and blessing the horde of demons.
When the PCs come through the door, he will web them, sleep them, and command anything that breaks through that. If they manage to close, his worg will make trip attempts, and he will respond with a spell/attack.
The Worg won't do anything but carry him, the demons, while they won't attack him, may hinder each other, or do nothing.
Now; is this too well played? He only gets 3 level 0 spells, 4 level 1, and 3 level 2 spells (or maybe 2, I forget).
The room will also contain treasure; some of which I'd like to have him use. Of course, he can't use the arcane scrolls, which the wizard will like, and it makes sense that he's holding the scrolls for study, but won't actually hit the party with them (since he can't).
However, he has a wand of ghoul touch, which I would like to make a large wand, so he could carry it like a staff. This, of course, breaks the rules of divine/arcane magic, and since that wand was one of the higher level items in there, I'd like it be useful to one of the PCs rather than the NPCs. Ghoul touch also isn't on the adept's spell list.
Regardless, I'd like to have the adpet carry a staff-sized wand and a dagger, to give him a vaguely carver shaman appearance from Diablo 2. What would be a good spell to put on that wand?
Players have recently gained entrance to the goblin chiefs' area in the dungeon, and have come across a door guarded by two zombies (straight from the book human zombies).
They are level 4, have good stats, and items of WBL, if not a bit higher. The wizard has 20 int, but only 13 dex (touch attacks aren't terrific). Wizard is also new to the system, though an insanely bright econ major, who has the perfect personality archetype to be playing wizard. In a few more sessions, he will get the hang of it.
The fighter is decently played, good stats, well rounded, good feat selection. Accompanied by two dwarf NPCs, a fighter and a cleric. May replace both with a PC rogue. Should be level 4, with a solid amount of loot, when they get to this door. If it's only 3 pcs, then they will be level 5.
Most likely, it will be 2 level 4 PCs (wizard&fighter), and the two dwarf NPCs. The dwarfs can die, they need to for story reasons, and so the fighter can use their gear.
Behind the door is a level 5 goblin NPC, elite array, old age, on a Worg. The worg is identical to the one in the MM. While the party fights the zombies, then attempts to get through the door (locked, DC 20, arcane locked, sturdy wooden), the goblin adept will 'summon' 2 fiendish monkeys, another 2 fiendish monkeys, followed by a half-fiend monkey. He isn't actually using a by-the-books summoning spell; he's a demonologist summoning his helpers, ie, more flavor for the boss mob and whatnot. This will take 3 rounds.
The adept is played adeptly- he will have a host of control spells prepared, as well as scrolls of invis and mirror image prepared. If the PCs don't take down the door by the time his summoning completes, he will self buff (chaotic evils tend to do that) with a pot of owl's wisdom, blur, and mirror image, followed by buffing his mount, and blessing the horde of demons.
When the PCs come through the door, he will web them, sleep them, and command anything that breaks through that. If they manage to close, his worg will make trip attempts, and he will respond with a spell/attack.
The Worg won't do anything but carry him, the demons, while they won't attack him, may hinder each other, or do nothing.
Now; is this too well played? He only gets 3 level 0 spells, 4 level 1, and 3 level 2 spells (or maybe 2, I forget).
The room will also contain treasure; some of which I'd like to have him use. Of course, he can't use the arcane scrolls, which the wizard will like, and it makes sense that he's holding the scrolls for study, but won't actually hit the party with them (since he can't).
However, he has a wand of ghoul touch, which I would like to make a large wand, so he could carry it like a staff. This, of course, breaks the rules of divine/arcane magic, and since that wand was one of the higher level items in there, I'd like it be useful to one of the PCs rather than the NPCs. Ghoul touch also isn't on the adept's spell list.
Regardless, I'd like to have the adpet carry a staff-sized wand and a dagger, to give him a vaguely carver shaman appearance from Diablo 2. What would be a good spell to put on that wand?