Pleh
2018-11-18, 01:14 PM
Specifically base classes. PrCs are a little more than I was looking for at this point.
I'm exploring variant rules for 3.5 (in this case Generic Classes) and I came across an idea.
Title Feats. Title feats have alignment requirements or codes of conduct because certain conduct just interferes with the power you're drawing from.
For example, you could take the Paladin title as a feat, becoming bound to the Paladin's Code and gaining Smite, Lay on Hands, and Detect Evil. This is open as a feat with no prereqs (but the benefits are lost for breaking the Code).
Instead of Smite per day, you get Paladin Points. Each point charges your next attack with Smite damage. You gain paladin points with your morning meditation rituals (probably in the ballpark of 3+character level) and you get bonus points when you're exceptionally well behaved (you can lose points for bad behavior). You can spend points to Lay on Hands and you Detect Evil at will as long as you have at least 1 point unspent.
The cool thing is that Paladin becomes a Title that can be assumed by a Warrior, Expert, or Spellcaster.
Similarly, Monk is a title for Generic classes. Monk code is about self control and dematerialism mixed with charity towards others. Benefits are Monk AC bonus (still unarmored) and a bonus Good Save, plus you can spend Ki Points to perform Stunning Fist or Flurry of Blows.
Note these are very rough initial concepts. I'm less concerned with how to build the title feats correctly.
I'm more looking to find classes that could potentially offer Title feats.
So far, I've got Paladin, Monk, Knight, and Druid/Shaman.
Are there any other base classes with distinct abilities and/or flavor that are normally restricted by code of conduct?
I'm exploring variant rules for 3.5 (in this case Generic Classes) and I came across an idea.
Title Feats. Title feats have alignment requirements or codes of conduct because certain conduct just interferes with the power you're drawing from.
For example, you could take the Paladin title as a feat, becoming bound to the Paladin's Code and gaining Smite, Lay on Hands, and Detect Evil. This is open as a feat with no prereqs (but the benefits are lost for breaking the Code).
Instead of Smite per day, you get Paladin Points. Each point charges your next attack with Smite damage. You gain paladin points with your morning meditation rituals (probably in the ballpark of 3+character level) and you get bonus points when you're exceptionally well behaved (you can lose points for bad behavior). You can spend points to Lay on Hands and you Detect Evil at will as long as you have at least 1 point unspent.
The cool thing is that Paladin becomes a Title that can be assumed by a Warrior, Expert, or Spellcaster.
Similarly, Monk is a title for Generic classes. Monk code is about self control and dematerialism mixed with charity towards others. Benefits are Monk AC bonus (still unarmored) and a bonus Good Save, plus you can spend Ki Points to perform Stunning Fist or Flurry of Blows.
Note these are very rough initial concepts. I'm less concerned with how to build the title feats correctly.
I'm more looking to find classes that could potentially offer Title feats.
So far, I've got Paladin, Monk, Knight, and Druid/Shaman.
Are there any other base classes with distinct abilities and/or flavor that are normally restricted by code of conduct?