Wasp
2018-11-21, 02:41 PM
Hello everyone!
This is a collaborative world building game as play-by-post using Magic The Gathering cards to develop the world.
Below you can find the rules.
Player Registration (still open): Recruitment for Maga
(http://www.giantitp.com/forums/showthread.php?573954-Maga-Collaborative-Worldbuilding-Game-with-Magic-The-Gathering-Cards)
Out of Character / Meta Thread:
Maga: Worldbuilding with Magic The Gathering Cards [OOC/Meta] (http://www.giantitp.com/forums/showthread.php?574430-Maga-Worldbuilding-with-Magic-The-Gathering-Cards-OOC-Meta)
Currently registered players are:
Headmaster (http://www.giantitp.com/forums/member.php?173498-Headmaster)
Lleban (http://www.giantitp.com/forums/member.php?114176-Lleban)
Xenopax (http://www.giantitp.com/forums/member.php?162981-Xenopax)
Fearan (http://www.giantitp.com/forums/member.php?52535-Fearan)
JbeJ275 (http://www.giantitp.com/forums/member.php?152851-JbeJ275)
Jonagel (http://www.giantitp.com/forums/member.php?110839-Jonagel)
AutumnLotus (http://www.giantitp.com/forums/member.php?71480-AutumnLotus)
Wasp (http://www.giantitp.com/forums/member.php?164838-Wasp)
LordArgon (http://www.giantitp.com/forums/member.php?168117-LordArgon)
RULES
0. This is supposed to be a fun way to create a world together that could be the setting for a roleplaying game. We work together, the rule of cool/fun can override anything and if something turns out to be not working we can drop it! Don't be *that* person.
1. The map has 20 fields - so called regions - from 01 to 20. The dominant terrain features of each region is already defined by a land card (but this may change later, see below):
Here's the map with the cards and the geographical interpretation of the game map.
https://i.postimg.cc/PJf4XfRb/Map-Maga.png
https://postimg.cc/xJ7HgQYq
https://i.postimg.cc/76FBLJGG/Maga-Map-2.png
https://postimg.cc/bDR0CJRp by Jonagel with small modifications by Wasp
2. With every turn time moves forward through history. Time is linear and if you play a card, the associated event happens in general AFTER all the cards played before. Normally, you cannot establish something as having always been there; something enters the world when you play it. But if it makes more sense a new element just may be "discovered" - which means that beforehand it just didn't interact with the world and was more or less hidden. If there are multiple ongoing plots simultaneously, please be considerate and use discretion so that the conflicts make sense.
3 Turns:
a) Every poster can place one Magic The Gathering Card per turn in one one of the regions to introduce something new to the world or change it in some way OR copy/move an existing card to an "adjacent" region if they can find a good reason for it
b) Turn mechanic: You receive 3 cards from the person before you as a pool. You then draw (or just select) your own 2 cards. Out of the now 5 cards in your pool you can freely chose to play any 1 card. Afterwards you must discard 1 card before you can pass on the remaining 3 cards to the next person.
c). The first person placing a card in a region can name the region. Any card added to a region does something with it - it change grassland to desert, adds a second related terrain, populates it with elves, builds a fortress, introduces a legendary creature etc.
d) You can only establish one event per turn in one region. This means for example you cannot establish the Elves and have them attack the Orcs in the same turn.
e) Try to keep the internal logic of the world. Fore example, before you can build something, there normally should be people there who can build it.
f) Normally, a new game element cannot affect things at the other side of the world. This means for example the Elves can only attack the Orcs when they are in an adjacent region. If they are not adjacent, you have to move/copy an existing card to an adjacent region or place an appropriate new card there in order to simulate movement towards the enemy.
g) Each player can interpret the card they play as they want, they may take inspiration from the art, the flavor text, the mechanics or the name to set something up in the world.
5. Game Stages: There are two stages. Each lasts until at least 3 players have voted to move on.
a) The Ancient Past
Cards that shape the geography, races, societies, cultures, some individuals, etc. from the creation through ancient history(everything is fair game, just keep an inner logic)
b) The Recent Past
Cards that shape the recent interactions, events, etc. (anything in the last generation or two, there usually aren't any geography changes anymore, probably no new races appear, but established stuff may change)
6. Posting format:
a) Name cards in the pool.
b) Name the cards you drew or selected and post a link to to those Magic Cards on the Gatherer (http://gatherer.wizards.com/Pages/Default.aspx).
c) Post the number of the region (01 to 20), state the card you want to play, and name the region if you are first there
d) Write down a short text how the card moves the world forward and a one sentence summary to make it easier keep track of events. You can also add some comments what your intentions with this card are (but that is totally up to you and more importantly the other players don't have to follow your vision)
e) Then name the 3 cards you forward to the next player.
f) Finally post the updated History of the World by adding your one sentence summary to the the previous History
g)
Pool: Llanowar Reborn (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=405285), Venerable Monk (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=83441),Orcish Farmer (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=2643),
New Cards: Prognostic Sphinx (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=430565), Rugged Highlands (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=426631)
Play: 01 The First Forest Llanowar Reborn (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=405285)
"But when the old world died not everything was destroyed - a single seedling imbued with the hopes and dreams of what came before was rescued and it grew and transformed and brought life to the Reborn World. And soon there was the First Forest."
The First Fores grows from a seedling that survived the destruction of the World Before.
(I would like this to become the home of the elves)
New Pool: Orcish Farmer (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=2643), Prognostic Sphinx (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=430565), Rugged Highlands (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=426631)
- 01 The First Forest: The First Forest grows from a seedling that survived the destruction of the World Before.
7. If you want, you can use the following link to get to a random Magic card and shuffle through some cards until you have found one you like OR you can just chose your cards any other way you like: Random Card (http://gatherer.wizards.com/Pages/Card/Details.aspx?action=random)
8. We will decide when something comes up we didn't think about. As stated in Rule 0: The goal is just to create a fun world together, we are not playing against each other, so please no disruptive play!
------
OK, if you haven't registered yet and want to play, please post in the recruitment thread (http://www.giantitp.com/forums/showthread.php?573954-Maga-Collaborative-Worldbuilding-Game-with-Magic-The-Gathering-Cards) first!
For players who have already registered it's first come, first play in the first round to get the game going!
Sooo.... here's your pool of three starting cards:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=414360&type=card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=414360), http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=152087&type=card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=152087), http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=443011&type=card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=443011)
Imprisoned in the Moon, Fable of Wolf and Owl, The Flame of Keld
This is a collaborative world building game as play-by-post using Magic The Gathering cards to develop the world.
Below you can find the rules.
Player Registration (still open): Recruitment for Maga
(http://www.giantitp.com/forums/showthread.php?573954-Maga-Collaborative-Worldbuilding-Game-with-Magic-The-Gathering-Cards)
Out of Character / Meta Thread:
Maga: Worldbuilding with Magic The Gathering Cards [OOC/Meta] (http://www.giantitp.com/forums/showthread.php?574430-Maga-Worldbuilding-with-Magic-The-Gathering-Cards-OOC-Meta)
Currently registered players are:
Headmaster (http://www.giantitp.com/forums/member.php?173498-Headmaster)
Lleban (http://www.giantitp.com/forums/member.php?114176-Lleban)
Xenopax (http://www.giantitp.com/forums/member.php?162981-Xenopax)
Fearan (http://www.giantitp.com/forums/member.php?52535-Fearan)
JbeJ275 (http://www.giantitp.com/forums/member.php?152851-JbeJ275)
Jonagel (http://www.giantitp.com/forums/member.php?110839-Jonagel)
AutumnLotus (http://www.giantitp.com/forums/member.php?71480-AutumnLotus)
Wasp (http://www.giantitp.com/forums/member.php?164838-Wasp)
LordArgon (http://www.giantitp.com/forums/member.php?168117-LordArgon)
RULES
0. This is supposed to be a fun way to create a world together that could be the setting for a roleplaying game. We work together, the rule of cool/fun can override anything and if something turns out to be not working we can drop it! Don't be *that* person.
1. The map has 20 fields - so called regions - from 01 to 20. The dominant terrain features of each region is already defined by a land card (but this may change later, see below):
Here's the map with the cards and the geographical interpretation of the game map.
https://i.postimg.cc/PJf4XfRb/Map-Maga.png
https://postimg.cc/xJ7HgQYq
https://i.postimg.cc/76FBLJGG/Maga-Map-2.png
https://postimg.cc/bDR0CJRp by Jonagel with small modifications by Wasp
2. With every turn time moves forward through history. Time is linear and if you play a card, the associated event happens in general AFTER all the cards played before. Normally, you cannot establish something as having always been there; something enters the world when you play it. But if it makes more sense a new element just may be "discovered" - which means that beforehand it just didn't interact with the world and was more or less hidden. If there are multiple ongoing plots simultaneously, please be considerate and use discretion so that the conflicts make sense.
3 Turns:
a) Every poster can place one Magic The Gathering Card per turn in one one of the regions to introduce something new to the world or change it in some way OR copy/move an existing card to an "adjacent" region if they can find a good reason for it
b) Turn mechanic: You receive 3 cards from the person before you as a pool. You then draw (or just select) your own 2 cards. Out of the now 5 cards in your pool you can freely chose to play any 1 card. Afterwards you must discard 1 card before you can pass on the remaining 3 cards to the next person.
c). The first person placing a card in a region can name the region. Any card added to a region does something with it - it change grassland to desert, adds a second related terrain, populates it with elves, builds a fortress, introduces a legendary creature etc.
d) You can only establish one event per turn in one region. This means for example you cannot establish the Elves and have them attack the Orcs in the same turn.
e) Try to keep the internal logic of the world. Fore example, before you can build something, there normally should be people there who can build it.
f) Normally, a new game element cannot affect things at the other side of the world. This means for example the Elves can only attack the Orcs when they are in an adjacent region. If they are not adjacent, you have to move/copy an existing card to an adjacent region or place an appropriate new card there in order to simulate movement towards the enemy.
g) Each player can interpret the card they play as they want, they may take inspiration from the art, the flavor text, the mechanics or the name to set something up in the world.
5. Game Stages: There are two stages. Each lasts until at least 3 players have voted to move on.
a) The Ancient Past
Cards that shape the geography, races, societies, cultures, some individuals, etc. from the creation through ancient history(everything is fair game, just keep an inner logic)
b) The Recent Past
Cards that shape the recent interactions, events, etc. (anything in the last generation or two, there usually aren't any geography changes anymore, probably no new races appear, but established stuff may change)
6. Posting format:
a) Name cards in the pool.
b) Name the cards you drew or selected and post a link to to those Magic Cards on the Gatherer (http://gatherer.wizards.com/Pages/Default.aspx).
c) Post the number of the region (01 to 20), state the card you want to play, and name the region if you are first there
d) Write down a short text how the card moves the world forward and a one sentence summary to make it easier keep track of events. You can also add some comments what your intentions with this card are (but that is totally up to you and more importantly the other players don't have to follow your vision)
e) Then name the 3 cards you forward to the next player.
f) Finally post the updated History of the World by adding your one sentence summary to the the previous History
g)
Pool: Llanowar Reborn (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=405285), Venerable Monk (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=83441),Orcish Farmer (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=2643),
New Cards: Prognostic Sphinx (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=430565), Rugged Highlands (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=426631)
Play: 01 The First Forest Llanowar Reborn (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=405285)
"But when the old world died not everything was destroyed - a single seedling imbued with the hopes and dreams of what came before was rescued and it grew and transformed and brought life to the Reborn World. And soon there was the First Forest."
The First Fores grows from a seedling that survived the destruction of the World Before.
(I would like this to become the home of the elves)
New Pool: Orcish Farmer (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=2643), Prognostic Sphinx (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=430565), Rugged Highlands (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=426631)
- 01 The First Forest: The First Forest grows from a seedling that survived the destruction of the World Before.
7. If you want, you can use the following link to get to a random Magic card and shuffle through some cards until you have found one you like OR you can just chose your cards any other way you like: Random Card (http://gatherer.wizards.com/Pages/Card/Details.aspx?action=random)
8. We will decide when something comes up we didn't think about. As stated in Rule 0: The goal is just to create a fun world together, we are not playing against each other, so please no disruptive play!
------
OK, if you haven't registered yet and want to play, please post in the recruitment thread (http://www.giantitp.com/forums/showthread.php?573954-Maga-Collaborative-Worldbuilding-Game-with-Magic-The-Gathering-Cards) first!
For players who have already registered it's first come, first play in the first round to get the game going!
Sooo.... here's your pool of three starting cards:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=414360&type=card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=414360), http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=152087&type=card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=152087), http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=443011&type=card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=443011)
Imprisoned in the Moon, Fable of Wolf and Owl, The Flame of Keld