MarkVIIIMarc
2018-11-28, 10:58 AM
Here is my idea. Its obviously inspired by the Periapt of Wound Closure but I want it to be less powerful and maybe a bit of a social hindrance around orcs. We have a player who keeps losing his PC's thanks to aggressive play and a bit of non-optimization so I wouldn't mind helping him out.
Periapt of Orcish Endurance:
Wonderous Item
Uncommon
Requires Attunement
It is a mummified 1/2 orc toe on a platinum chain
While you wear this pendant once a day when you are dying at the start of your turn you stabilize and return to zero hit points.
Questions:
Is there any reasonable mechanical way to make the PC wear it outside his clothing? It requires sunlight or to be visible to some god or other?
Is there a reasonable trade off to making it work as often as the Periapt of Wound Closure but have a negative side effect like your skin turns green and you have disadvantage on charisma checks until you complete a long rest....
For a back story I have a vague idea about a ranger "orc hunter" and a powerful wizard but am open to ideas.
Periapt of Orcish Endurance:
Wonderous Item
Uncommon
Requires Attunement
It is a mummified 1/2 orc toe on a platinum chain
While you wear this pendant once a day when you are dying at the start of your turn you stabilize and return to zero hit points.
Questions:
Is there any reasonable mechanical way to make the PC wear it outside his clothing? It requires sunlight or to be visible to some god or other?
Is there a reasonable trade off to making it work as often as the Periapt of Wound Closure but have a negative side effect like your skin turns green and you have disadvantage on charisma checks until you complete a long rest....
For a back story I have a vague idea about a ranger "orc hunter" and a powerful wizard but am open to ideas.