Hunterx
2018-12-09, 11:50 AM
So with the death of my cleric Malconvoker I have to make a replacement char. The party has since grown and we have the followings.1druid Lv 14, 1 fighter Lv 10 1 Druid Lv 10 1 psion Lv 10 1 sorcerer Lv 10. With all these caster types I thought about debuffing and so Hexblade came to mind. I love the concept of this class and have come up with what I think could be a good debuffer if it pans out. So here is the basic layout
Illumiun Marshal,1 Hexblade 6 Kensai 3
Stats Str 16 Dex 12 Con 16 Wis 14 Int 14 Cha 20 ( both ability scores into Cha)
Feats: lv1 weapon focus Scimitar lv3 combat expertise lv6 ability focus curse lv9 steadfast concentration
Weapon: +1 keen sminitar of curse spewing
Aura motivate Cha
Shadow familier ACF
Attack sequence: move shadow adjacent to enemy, this grants a -2 to AC, saves skills and attacks. Move in strike with scimitar score critical target now takes -4 on attacks saves an skills free action use curse, DC 28 they fail that is -2 to attacks skills saves and damage.
Curse DC 28: 10+1/2 Hexblade+Cha+Cha(aura)+3 (ability focus)+2 from ( signet)
The questions I have 1: Does the build look clean as in no errors 2: does curse spewing,cures and shadow minion stack. 3 aside form going up in levels is there any other way to get move curses per day. I know about the changes that have been pushed forward just don't think they will pass.
Illumiun Marshal,1 Hexblade 6 Kensai 3
Stats Str 16 Dex 12 Con 16 Wis 14 Int 14 Cha 20 ( both ability scores into Cha)
Feats: lv1 weapon focus Scimitar lv3 combat expertise lv6 ability focus curse lv9 steadfast concentration
Weapon: +1 keen sminitar of curse spewing
Aura motivate Cha
Shadow familier ACF
Attack sequence: move shadow adjacent to enemy, this grants a -2 to AC, saves skills and attacks. Move in strike with scimitar score critical target now takes -4 on attacks saves an skills free action use curse, DC 28 they fail that is -2 to attacks skills saves and damage.
Curse DC 28: 10+1/2 Hexblade+Cha+Cha(aura)+3 (ability focus)+2 from ( signet)
The questions I have 1: Does the build look clean as in no errors 2: does curse spewing,cures and shadow minion stack. 3 aside form going up in levels is there any other way to get move curses per day. I know about the changes that have been pushed forward just don't think they will pass.