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stewstew5
2018-12-22, 01:12 PM
The bonded soul, an unconventional combat class centered around an animal companion

https://homebrewery.naturalcrit.com/share/HyPTVJtA7

Sir Brett Nortj
2018-12-25, 01:44 PM
The bonded soul, an unconventional combat class centered around an animal companion

https://homebrewery.naturalcrit.com/share/HyPTVJtA7

Pretty cool, I really like the original skills of the "bonded soul."

But, as a suggestion, why don't you make the character lose an experience level for each bonded soul animal thing they acquire? Then, you could say they could have as many as their charisma modifier? That is what I would do, but it is still cool.

stewstew5
2019-01-18, 11:58 AM
Pretty cool, I really like the original skills of the "bonded soul."

But, as a suggestion, why don't you make the character lose an experience level for each bonded soul animal thing they acquire? Then, you could say they could have as many as their charisma modifier? That is what I would do, but it is still cool.

IT's always fun to max out your animal companions, but something like that would be way to powerful when you consider the turn economy and could really mess up the flow of the game