Kiero
2007-09-23, 07:06 AM
Forward...to Adventure! (http://jalan.flyingmice.com/FTA.html) is a new game which aims to re-create that old-school feel of the original D&D boxed sets without all the crunch. It claims to be not for serious games:
Can you use FtA! for serious sophisticated stories, with lots of politics, intrigue, romance or character development?
Well, sure, you can, but really why would you? FtA! is the game for when you are tired of all that junk, and just want to go back down into the Gnomish mines, travel through the dangerous wilderlands in search of ruins, steal from shops, try eating a wraith corpse, and maybe, if you're really lucky, find Mjolnir.
Get to it, boys and girls, adventure lies ahead.
And you can check out a sample (http://jalan.flyingmice.com/FTA-sample.pdf)and the character sheet (http://jalan.flyingmice.com/FTA_Charsheet2.pdf).
My impression of it, having had a browse and started creating some characters, is that it feels like a cut-down version of True20 (the True20 influences are clear to see), with a bit of Tunnels and Trolls inspired elements in the combat system. It uses True20's modifiers in place of ability scores, has analogues for it's Roles in the classes (though there's five: warrior, wizard, rogue, warrior-wizard and rogue-wizard), and uses the same Skills list.
There's no Feats however, so if you like that kind of thing, you'll be disappointed. As someone who appreciates lite games, I'm liking the look of it. Here's a couple of reviews (here (http://www.rpg.net/reviews/archive/13/13325.phtml)and here (http://www.rpg.net/reviews/archive/13/13203.phtml)) of what other people think.
If rules-light fantasy harking back to the old classics is your kind of thing, check it out.
Can you use FtA! for serious sophisticated stories, with lots of politics, intrigue, romance or character development?
Well, sure, you can, but really why would you? FtA! is the game for when you are tired of all that junk, and just want to go back down into the Gnomish mines, travel through the dangerous wilderlands in search of ruins, steal from shops, try eating a wraith corpse, and maybe, if you're really lucky, find Mjolnir.
Get to it, boys and girls, adventure lies ahead.
And you can check out a sample (http://jalan.flyingmice.com/FTA-sample.pdf)and the character sheet (http://jalan.flyingmice.com/FTA_Charsheet2.pdf).
My impression of it, having had a browse and started creating some characters, is that it feels like a cut-down version of True20 (the True20 influences are clear to see), with a bit of Tunnels and Trolls inspired elements in the combat system. It uses True20's modifiers in place of ability scores, has analogues for it's Roles in the classes (though there's five: warrior, wizard, rogue, warrior-wizard and rogue-wizard), and uses the same Skills list.
There's no Feats however, so if you like that kind of thing, you'll be disappointed. As someone who appreciates lite games, I'm liking the look of it. Here's a couple of reviews (here (http://www.rpg.net/reviews/archive/13/13325.phtml)and here (http://www.rpg.net/reviews/archive/13/13203.phtml)) of what other people think.
If rules-light fantasy harking back to the old classics is your kind of thing, check it out.