Albions_Angel
2019-01-05, 01:58 PM
Hi all,
Ok, so I am posting quite a bit today. Sorry.
Hexblade fix advice this time.
I have read the creators suggested fixes, and some other homebrew fixes, and none of them are quite right for me.
So, in addition to:
1+Cha Mod Curses per day (+1 at 5th, 9th, 13th, 17th)
Curse not used up if target resists.
Keeping Curse as free action (but 1 per round)
Additional spells on list
I was thinking of this:
Contagious Curse (Name to be improved, as it sucks):
Starting at 8th level, when a Hexblade successfully applies their Curse to an opponent, they can spread the Curse effect to a second opponent within 30ft of the first. This second target must also be within sight of the Hexblade, and gets their own save. At 11th, 14th and 18th level, the Curse can be spread to an additional opponent within 30ft of the original target. This does not use more than 1 use of the Curse.
I think its a nice AoE. I was originally thinking of chaining it (if first is cursed, curse second, if second is cursed, curse third, etc) until the limit was reached, or somebody saved. But I am worried about it flickering back up a line some 180 ft (60 initial, +30*4 by level 18). This way, it spreads from the original target outwards like a spiderweb or a burst effect.
Or does this go from "Minor fixes to Hexblade make it OK" to "Oh my god, why play any other buffing character?!"
Ok, so I am posting quite a bit today. Sorry.
Hexblade fix advice this time.
I have read the creators suggested fixes, and some other homebrew fixes, and none of them are quite right for me.
So, in addition to:
1+Cha Mod Curses per day (+1 at 5th, 9th, 13th, 17th)
Curse not used up if target resists.
Keeping Curse as free action (but 1 per round)
Additional spells on list
I was thinking of this:
Contagious Curse (Name to be improved, as it sucks):
Starting at 8th level, when a Hexblade successfully applies their Curse to an opponent, they can spread the Curse effect to a second opponent within 30ft of the first. This second target must also be within sight of the Hexblade, and gets their own save. At 11th, 14th and 18th level, the Curse can be spread to an additional opponent within 30ft of the original target. This does not use more than 1 use of the Curse.
I think its a nice AoE. I was originally thinking of chaining it (if first is cursed, curse second, if second is cursed, curse third, etc) until the limit was reached, or somebody saved. But I am worried about it flickering back up a line some 180 ft (60 initial, +30*4 by level 18). This way, it spreads from the original target outwards like a spiderweb or a burst effect.
Or does this go from "Minor fixes to Hexblade make it OK" to "Oh my god, why play any other buffing character?!"