AtS
2019-01-12, 11:55 PM
The Tablelands: Journey to Tyr, Day 5 | Dawn
Howling winds whip biting sand through the encampment. Suddenly, a flurry of loud tearing sounds startle anyone who had slept through the beginnings of the early-morning sandstorm to an abrupt waking. The thick hide walls of the wagons, the only shelter from the raging gale outside, start to tear, pierced in several places. Black glints within the sandy gusts that burst through the openings, unnatural obsidian shards tearing the camp apart.
The caravan overseer, Hogarth, wakes with a shout "G'dammit!" he curses as he rolls over and rises with surprising quickness for a man of his size and stature. He immediately ducks back down, yelping in pain and shaking his head while covering his face with his sleeve. On his exposed forearm and the bare skin of his forehead, small cuts start to bleed. The sand is relentless and full of stinging obsidian debris that slices through flesh and leather alike. He shouts orders. "Oi! This sandstorm's gonna be our end if we don't think quick! Get up! We need to fix the wagons!" His barking voice rises above the roar of the sandstorm. Blood starts to run down his face, streaking red down his brow and nose. He wipes it, sleeve coming away crimson-stained.
Around, the storm howls, limiting visibility beyond a couple of feet. The gale swells in strength and doesn't show any sign of relenting any time soon. The sand and obsidian shards threaten to destroy the wagons and bring this journey to an early end if they continue like this much longer.
The Tablelands are a true cross section of Athas. This region features herders, elf tribes, raiders, dwarf miners, trading posts, and ruins teeming with savage marauders. Scores of tiny hamlets, remote camps, and nomadic tribes are scattered about the area.
Sandstorms are a common occurrence in the Tablelands. Survival depends on hoarding as many supplies as possible without hindering yourself too much. Obsidian storms are so unusual that they are considered myths by most people. Something decidedly odd is occurring.
Map (https://docs.google.com/spreadsheets/d/1_6YelslHf8Hy4E-Cv9uAeiDTVn_wcKCf8cvoq3QRjWs/edit?usp=sharing)
Welcome to the game! We aren't currently in combat, but here's a map so you can get your bearings. Feel free to place your tokens anywhere within the start area, and make an initial post! Additionally, if you've got a character portrait you'd like me to use, please post it in the OOC thread and I'll get you a custom token. I've linked a Google Sheets map above, and set it to allow editing - please check that it's working for you, and if it's not, let me know in the OOC thread as well.
Howling winds whip biting sand through the encampment. Suddenly, a flurry of loud tearing sounds startle anyone who had slept through the beginnings of the early-morning sandstorm to an abrupt waking. The thick hide walls of the wagons, the only shelter from the raging gale outside, start to tear, pierced in several places. Black glints within the sandy gusts that burst through the openings, unnatural obsidian shards tearing the camp apart.
The caravan overseer, Hogarth, wakes with a shout "G'dammit!" he curses as he rolls over and rises with surprising quickness for a man of his size and stature. He immediately ducks back down, yelping in pain and shaking his head while covering his face with his sleeve. On his exposed forearm and the bare skin of his forehead, small cuts start to bleed. The sand is relentless and full of stinging obsidian debris that slices through flesh and leather alike. He shouts orders. "Oi! This sandstorm's gonna be our end if we don't think quick! Get up! We need to fix the wagons!" His barking voice rises above the roar of the sandstorm. Blood starts to run down his face, streaking red down his brow and nose. He wipes it, sleeve coming away crimson-stained.
Around, the storm howls, limiting visibility beyond a couple of feet. The gale swells in strength and doesn't show any sign of relenting any time soon. The sand and obsidian shards threaten to destroy the wagons and bring this journey to an early end if they continue like this much longer.
The Tablelands are a true cross section of Athas. This region features herders, elf tribes, raiders, dwarf miners, trading posts, and ruins teeming with savage marauders. Scores of tiny hamlets, remote camps, and nomadic tribes are scattered about the area.
Sandstorms are a common occurrence in the Tablelands. Survival depends on hoarding as many supplies as possible without hindering yourself too much. Obsidian storms are so unusual that they are considered myths by most people. Something decidedly odd is occurring.
Map (https://docs.google.com/spreadsheets/d/1_6YelslHf8Hy4E-Cv9uAeiDTVn_wcKCf8cvoq3QRjWs/edit?usp=sharing)
Welcome to the game! We aren't currently in combat, but here's a map so you can get your bearings. Feel free to place your tokens anywhere within the start area, and make an initial post! Additionally, if you've got a character portrait you'd like me to use, please post it in the OOC thread and I'll get you a custom token. I've linked a Google Sheets map above, and set it to allow editing - please check that it's working for you, and if it's not, let me know in the OOC thread as well.