tim01300
2019-01-16, 03:27 PM
So I found this encounter idea on a list and I want to run it, but I need some help with the actually logistics of it.
My group are level 3, containing a paladin, cleric, wiz, sorc, fighter, and swashbuckler.
The party stumbles upon a clearing, with a post stamped into the ground. A message scrawled in Primordial reads about a treasure found in the hidden home of squirrels. With a few investigation checks, the party finds an odd tree. Around the back of the tree is a poorly hidden, though hidden, door. The door has no lock on it, but is not open; it has a feeling as though it is stuck. It can be forced open, or pried open, or cut open with fairly decent resistance. Inside is a staircase leading downward, lit by candles embedded in the tree that don’t seem like they’re burning the tree, though they are quite bright. After a 5-minute descent, the staircase ends in what appears to be a basement. The ceilings drip, and the room is damp and warm. (You can also narrate that the stairs are slippery, and have your players roll athletics not to slip). A decent perception roll can see that the floor and ceiling leak the warm water, without much of a source, while a really good perception check will notice that the color of the environment has become darker, and has a reddish tinge. Otherwise, there appears to be a library or study (whichever is easier for you to narrate.) There are no loose papers or pens and all of the books appear to be locked up, so that they cannot be taken out. A chest in the back can be found, a hair too conspicuously. Upon opening it, there is nothing inside but a pit, that smells of vomit and acid. With that, the room begins to shrink, slowly. The party should discover that they’re in the mouth of a giant mimic, who is swallowing them. Upon escaping, the entire tree uproots itself, spits and snarls at the players, and runs away. Best described if you can drop hints about descending the gullet of a beast, such as a hot draft, or distant gurgling.
My first thought is that if they just deal enough damage to the inside of the creature it spits them out, but that seems kinda easy after such a build up.
My group are level 3, containing a paladin, cleric, wiz, sorc, fighter, and swashbuckler.
The party stumbles upon a clearing, with a post stamped into the ground. A message scrawled in Primordial reads about a treasure found in the hidden home of squirrels. With a few investigation checks, the party finds an odd tree. Around the back of the tree is a poorly hidden, though hidden, door. The door has no lock on it, but is not open; it has a feeling as though it is stuck. It can be forced open, or pried open, or cut open with fairly decent resistance. Inside is a staircase leading downward, lit by candles embedded in the tree that don’t seem like they’re burning the tree, though they are quite bright. After a 5-minute descent, the staircase ends in what appears to be a basement. The ceilings drip, and the room is damp and warm. (You can also narrate that the stairs are slippery, and have your players roll athletics not to slip). A decent perception roll can see that the floor and ceiling leak the warm water, without much of a source, while a really good perception check will notice that the color of the environment has become darker, and has a reddish tinge. Otherwise, there appears to be a library or study (whichever is easier for you to narrate.) There are no loose papers or pens and all of the books appear to be locked up, so that they cannot be taken out. A chest in the back can be found, a hair too conspicuously. Upon opening it, there is nothing inside but a pit, that smells of vomit and acid. With that, the room begins to shrink, slowly. The party should discover that they’re in the mouth of a giant mimic, who is swallowing them. Upon escaping, the entire tree uproots itself, spits and snarls at the players, and runs away. Best described if you can drop hints about descending the gullet of a beast, such as a hot draft, or distant gurgling.
My first thought is that if they just deal enough damage to the inside of the creature it spits them out, but that seems kinda easy after such a build up.