Eddieddi
2019-01-17, 08:29 AM
So, I'm in a starfinder game, and an issue I have encountered is that almost every weapon has some kind of special function (lasers get burn, plasma gets wound, radiation gets...well irradiate. ect ect), Exept for balistic weapons. and there is nothing to represent the huge variety of ammo that a ballistic weapon can carry. Beyond the 'explosive' rounds, which are...kind of lame, and the phase rounds which are very expensive. My character uses Ballistic weapons as a sniper style character (it mostly works by having a scope, the snipe ability and long shot along with a bipod, repeatedly reducing the penalty to hit at range and then finding a nearby tall building or tree.)
Anyway, I was wondering what Ideas does everyone have for how different ammo would function, Examples would be modern AP ammo, or hollow point. Anything you guys can think of.
Anyway, I was wondering what Ideas does everyone have for how different ammo would function, Examples would be modern AP ammo, or hollow point. Anything you guys can think of.