olorin00
2019-01-17, 10:57 PM
Hello there, I am trying to build a Magus Eldricht Scion (I love the magus but dont like to prepare spell) and the pathfinder kingmaker video game gave me the idea of dipping 1 level into the scaling fist monk archetype. I read many Magus guide, but I never found any that suggested to do it and I would like to receive your advice on it (and maybe I missed something that make it not good).
So here I go
Race: Either a Kistune or Catfolk/Fetchling/Ifrit if DM allow
Stats with 25 points:
STR: 10 DEX 16+2 CON 12 INT 14 WIS 6 CHA 16+2 (INT 14 to still have a few skill points even with the low 2+int of the magus; reverse STR and WIS for Kitsune)
1 level of Monk Scaled Fist (SF) AND War Scholar (WS)
Necessary Feat: Weapon Finesse (level 1)
Necessary equipment: Agile amulet of the Mighty Fist (as soon as possible)
Benefits:
- + Cha on AC, even with light armor (SF + WS)
- +1 intuition bonus to attack (WS)
- Monster Lore: + charism to knowledge skill (the Draconic Might ability of the SF transform all wisdom class bonus to charism bonus, other archetype ability count as class ability right?)
- Battle focus: +1 to dmg for CHA round (move action)
- Improved unarmed strike: ability to make lethal or non lethal, count as both manufactured and natural weapon, can make unarmed strike with hand full
- Bonus Feat (base monk list + Dragon Style and Intimidating Prowess) (SF) (Can you use an agile amulet of the mighty fist to transform the Dragon style STR bonus to a DEX bonus? If not the best is probably Dodge)
- More class skills and 6+int skill points (WS
No flurry of blows (but it doesnt work with spellstrike anyway), no stunning fist (meh)
I think the + CHA bonus on AC with light armor alone is well worth it; the rest is just "small" bonus
Level 2+: Magus Eldricht Scion (you can actually start with Magus then take the monk at 2 or even later)
I think the best way to go at this point is to use transformation that give you the most natural attack to use the agile amulet of mighty fist, and spell like Frostbite that increase damage for every attack
A lot of guide suggest to also take the Staff Magus achetype; I dont really see the point: the 1st level bonus is meh, the 7th bonus is nice (+staff enchancement to AC) but it's a shield bonus so it doesnt stack with shield (the spell); and it replace medium armor. While I wont wear real medium armor (or I would loose my CHA bonus to AC), I need the medium armor proficiency to wear mithral medium armor and similar (that count as light armor but require the medium armor proficiency).
Additionnals questions:
- The Natural Spell Combat Arcana say that if the natural attack doesnt require a free appendage, you can use it in addition to all of the attacks he could make with his weapon; since the monk unarmed strike count as a natural attack and doesnt require a free hand, can it be combined? I take the Natural Spell Combat for monk Unarmed Strike, and use it with feet in addition to my melee weapon attack
- What Bloodline to Choose: most guide seem to use arcana, I see the benefit of having those free blur/displacement/self haste, but you can cast them without it as a magus (as part of your attack); Destined seem pretty good for the huge AC and save luck bonus (increase by 1 with Fate's Favored Traits); draconic is appealing too for claws, bonus to AC and breath weapon; or maybe even elemental to increase even more the transformation/frostbite combo
That's all I can think of at the moment but will probably post more questions as I think of them. I will try to post a level 8 or 9 build too, when I got time.
I would really appreciate any comment and help on this build (as well as some answer to the points I am not sure of (in red)).
Thanks in advance
So here I go
Race: Either a Kistune or Catfolk/Fetchling/Ifrit if DM allow
Stats with 25 points:
STR: 10 DEX 16+2 CON 12 INT 14 WIS 6 CHA 16+2 (INT 14 to still have a few skill points even with the low 2+int of the magus; reverse STR and WIS for Kitsune)
1 level of Monk Scaled Fist (SF) AND War Scholar (WS)
Necessary Feat: Weapon Finesse (level 1)
Necessary equipment: Agile amulet of the Mighty Fist (as soon as possible)
Benefits:
- + Cha on AC, even with light armor (SF + WS)
- +1 intuition bonus to attack (WS)
- Monster Lore: + charism to knowledge skill (the Draconic Might ability of the SF transform all wisdom class bonus to charism bonus, other archetype ability count as class ability right?)
- Battle focus: +1 to dmg for CHA round (move action)
- Improved unarmed strike: ability to make lethal or non lethal, count as both manufactured and natural weapon, can make unarmed strike with hand full
- Bonus Feat (base monk list + Dragon Style and Intimidating Prowess) (SF) (Can you use an agile amulet of the mighty fist to transform the Dragon style STR bonus to a DEX bonus? If not the best is probably Dodge)
- More class skills and 6+int skill points (WS
No flurry of blows (but it doesnt work with spellstrike anyway), no stunning fist (meh)
I think the + CHA bonus on AC with light armor alone is well worth it; the rest is just "small" bonus
Level 2+: Magus Eldricht Scion (you can actually start with Magus then take the monk at 2 or even later)
I think the best way to go at this point is to use transformation that give you the most natural attack to use the agile amulet of mighty fist, and spell like Frostbite that increase damage for every attack
A lot of guide suggest to also take the Staff Magus achetype; I dont really see the point: the 1st level bonus is meh, the 7th bonus is nice (+staff enchancement to AC) but it's a shield bonus so it doesnt stack with shield (the spell); and it replace medium armor. While I wont wear real medium armor (or I would loose my CHA bonus to AC), I need the medium armor proficiency to wear mithral medium armor and similar (that count as light armor but require the medium armor proficiency).
Additionnals questions:
- The Natural Spell Combat Arcana say that if the natural attack doesnt require a free appendage, you can use it in addition to all of the attacks he could make with his weapon; since the monk unarmed strike count as a natural attack and doesnt require a free hand, can it be combined? I take the Natural Spell Combat for monk Unarmed Strike, and use it with feet in addition to my melee weapon attack
- What Bloodline to Choose: most guide seem to use arcana, I see the benefit of having those free blur/displacement/self haste, but you can cast them without it as a magus (as part of your attack); Destined seem pretty good for the huge AC and save luck bonus (increase by 1 with Fate's Favored Traits); draconic is appealing too for claws, bonus to AC and breath weapon; or maybe even elemental to increase even more the transformation/frostbite combo
That's all I can think of at the moment but will probably post more questions as I think of them. I will try to post a level 8 or 9 build too, when I got time.
I would really appreciate any comment and help on this build (as well as some answer to the points I am not sure of (in red)).
Thanks in advance