tricktroller
2019-01-18, 01:21 PM
Hey folks of the playground!
I am running an E6 campaign currently wherein the magic is extremely low but at one time there had been an ancient civilization that existed that crafted magic of a higher order, etc. In this world, I have the idea for a different type of metal called "Ancientcraft". Here are the stats I have listed for it.
Ancientcraft Metal
Ancientcraft metal is a black metal with a green patina/shine across its surface. It is strong than any other metal and the crafting process is lost to time. As such each piece of Ancientcraft metal is a priceless relic. There are only vague rumors of ancientcraft having been found in the world, every piece has been hidden from the public eye to prevent warlike nations from invading.
Armor
Double hardness of Adamantine, double HP of steel.
Light and Medium armors weigh 1 lb
Heavy armors weigh 5 lbs.
Changes from Standard
-2 acp, Light and medium have no max dex, heavy has a max dex of 6. 0% arcane spell failure as long as you are proficient with the armor. Speed is not reduced in any version of the armor unless the armor type would reduce it(I.e. Mchanus plate/battleplate/etc.) The armor is impervious to the effects of time. Most armors made from ancientcraft metal are roughly 24 gauge.
Weapons
Ancientcraft weapons have their critical multiplier increased by one and have their damage increased by one additional die of whatever they do, i.e. an Ancientcraft shortsword deals 2d6 whereas an Ancientcraft greatsword does 3d6, a greataxe does 2d12 and a large bastard sword would do 3d8, etc.)
Ancientcraft weapons cannot be sundered and their weight requires the exotic weapon proficiency “Ancientcraft weapons” feat to use properly. Without the feat they function as if they were a normal version of the weapon without the increased damage and with the normal penalties for being non-proficient. Any weapon that would weigh 25 pounds or less, weighs 3 lbs. All ancientcraft weapons are extremely thin to the point of being partially translucent like black glass with a green tinge of “fire”
This metal will be extremely rare int he world, i.e. there might be one suit of armor and maybe one weapon ever found up to this point in the gameworld (Hidden and hoarded by powerful nations) in the thousand years since the ancient civilization has been gone. However, the party has stumbled upon an area where they might(Huge stress on might) get access to a piece of armor made out of ancientcraft metal.
I would love to hear your thoughts on this.
I am running an E6 campaign currently wherein the magic is extremely low but at one time there had been an ancient civilization that existed that crafted magic of a higher order, etc. In this world, I have the idea for a different type of metal called "Ancientcraft". Here are the stats I have listed for it.
Ancientcraft Metal
Ancientcraft metal is a black metal with a green patina/shine across its surface. It is strong than any other metal and the crafting process is lost to time. As such each piece of Ancientcraft metal is a priceless relic. There are only vague rumors of ancientcraft having been found in the world, every piece has been hidden from the public eye to prevent warlike nations from invading.
Armor
Double hardness of Adamantine, double HP of steel.
Light and Medium armors weigh 1 lb
Heavy armors weigh 5 lbs.
Changes from Standard
-2 acp, Light and medium have no max dex, heavy has a max dex of 6. 0% arcane spell failure as long as you are proficient with the armor. Speed is not reduced in any version of the armor unless the armor type would reduce it(I.e. Mchanus plate/battleplate/etc.) The armor is impervious to the effects of time. Most armors made from ancientcraft metal are roughly 24 gauge.
Weapons
Ancientcraft weapons have their critical multiplier increased by one and have their damage increased by one additional die of whatever they do, i.e. an Ancientcraft shortsword deals 2d6 whereas an Ancientcraft greatsword does 3d6, a greataxe does 2d12 and a large bastard sword would do 3d8, etc.)
Ancientcraft weapons cannot be sundered and their weight requires the exotic weapon proficiency “Ancientcraft weapons” feat to use properly. Without the feat they function as if they were a normal version of the weapon without the increased damage and with the normal penalties for being non-proficient. Any weapon that would weigh 25 pounds or less, weighs 3 lbs. All ancientcraft weapons are extremely thin to the point of being partially translucent like black glass with a green tinge of “fire”
This metal will be extremely rare int he world, i.e. there might be one suit of armor and maybe one weapon ever found up to this point in the gameworld (Hidden and hoarded by powerful nations) in the thousand years since the ancient civilization has been gone. However, the party has stumbled upon an area where they might(Huge stress on might) get access to a piece of armor made out of ancientcraft metal.
I would love to hear your thoughts on this.