Citadel97501
2019-01-19, 04:44 AM
Hello all, I was just wondering if I was missing anything but I was messing around with a concept build for high level play and I think this might be the most number of attacks available? While I don't think this cracks out as much dps as some of the gross Sorcadin builds I think it could be damn close depending on accuracy.
Basic Premise: Fighter: 15+ (Samurai Subclass) for Rapid Strike and Action Surge, Sorcerer 3 (Any) for Meta Magic, Eldritch Blast either through Warlock 2 or just with the Feat. You could easily dump 2 fighter for Warlock 2 instead of the Feat but that does lose you the extra Action Surge.
Action 1: 3 attacks with a melee weapon, likely 4 with Rapid Strike, another option is Shove, followed by 3 melee attacks due to Rapid Strike.
Action Surge: 4 Eldritch Blasts or just a repeat of Action 1 but you lose the Rapid Strike.
Bonus Action: Quickened Eldritch Blast for 4 more shots.
Eldritch Samurai
Classes: 15-Samurai, 2 Warlock-Hexblade, 3 Sorcerer-Any
Race: Half Elf-Sun Elf Subrace, Zariel Tiefling, or Dragon Born
Equipment: Shield & Spear, Medium Armor (19 + Magical enhancements + Shield if needed)
Fighting Style: Dueling
Feats: Warcaster, Pole Arm Mastery, 1 other feat, & 3 attribute boosts likely to Charisma and the rest as needed.
Damage: 34.5, 1d10+5 x 8, (130 DPR without crits if everything hits, 86 DPR if I don't have an Action Surge.)
Resources: 1 action surge, and likely going to have 5 sorcery points available before a short rest due to being able to trade in the Warlock slots for more.
Damage Note: With Hexblade active on a prone target from an earlier turn this DPS skyrockets.
-219.555 DPR, if calculating everything hitting with the 19% chance to critically hit with advantage but I left out the likely magic weapon enhancements & or Rod of the Pact Keeper at level 20.
Basic Premise: Fighter: 15+ (Samurai Subclass) for Rapid Strike and Action Surge, Sorcerer 3 (Any) for Meta Magic, Eldritch Blast either through Warlock 2 or just with the Feat. You could easily dump 2 fighter for Warlock 2 instead of the Feat but that does lose you the extra Action Surge.
Action 1: 3 attacks with a melee weapon, likely 4 with Rapid Strike, another option is Shove, followed by 3 melee attacks due to Rapid Strike.
Action Surge: 4 Eldritch Blasts or just a repeat of Action 1 but you lose the Rapid Strike.
Bonus Action: Quickened Eldritch Blast for 4 more shots.
Eldritch Samurai
Classes: 15-Samurai, 2 Warlock-Hexblade, 3 Sorcerer-Any
Race: Half Elf-Sun Elf Subrace, Zariel Tiefling, or Dragon Born
Equipment: Shield & Spear, Medium Armor (19 + Magical enhancements + Shield if needed)
Fighting Style: Dueling
Feats: Warcaster, Pole Arm Mastery, 1 other feat, & 3 attribute boosts likely to Charisma and the rest as needed.
Damage: 34.5, 1d10+5 x 8, (130 DPR without crits if everything hits, 86 DPR if I don't have an Action Surge.)
Resources: 1 action surge, and likely going to have 5 sorcery points available before a short rest due to being able to trade in the Warlock slots for more.
Damage Note: With Hexblade active on a prone target from an earlier turn this DPS skyrockets.
-219.555 DPR, if calculating everything hitting with the 19% chance to critically hit with advantage but I left out the likely magic weapon enhancements & or Rod of the Pact Keeper at level 20.