rferries
2019-01-30, 04:32 AM
Dispel Magic, True
Abjuration [Antimagic]
Level: Cleric 9, Sor/Wiz 9
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target or Area: One spellcaster; or 20-ft.-radius burst
Duration: Instantaneous
Save: None
Spell Resistance: No
The accursed werewolves slow and stagger, suddenly falling to the ground and returning to human form. The necromancer's enchantment upon them is broken by the power of your spell.
This spell functions similarly to dispel magic. You may use it to perform either a dispel or a counterspell.
Dispel
You may attempt to dispel all magical effects in an area. For each effect (ongoing spells, magic items, summoned creatures, etc) make a dispel check as if by dispel magic, except that the maximum caster level on your dispel check is +25 instead of +10.
If you have previously identified a given effect (e.g. via Spellcraft checks, analyse dweomer, information from an ally, etc), you may choose not to dispel that particular effect. You may exclude any number of effects from the dispel in this way.
True dispel magic has a chance to remove any magical effect that can be removed by break enchantment, greater restoration, heal, limited wish, miracle, remove curse, or wish. It removes negative levels, restores drained levels, and converts ability drain into an equal amount of ability damage. Effects without a caster level have an effective caster level equal to their CR (e.g. for monsters or traps) for this purpose.
Counterspell
You may attempt to counter a spell. This functions like dispel magic, except that the maximum caster level on your dispel check is +25 instead of +10, and on a successful check you may immediately redirect the relevant spell (e.g. to select new targets for a meteor swarm or to benefit from an opponent's shapechange on yourself).
Abjuration [Antimagic]
Level: Cleric 9, Sor/Wiz 9
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target or Area: One spellcaster; or 20-ft.-radius burst
Duration: Instantaneous
Save: None
Spell Resistance: No
The accursed werewolves slow and stagger, suddenly falling to the ground and returning to human form. The necromancer's enchantment upon them is broken by the power of your spell.
This spell functions similarly to dispel magic. You may use it to perform either a dispel or a counterspell.
Dispel
You may attempt to dispel all magical effects in an area. For each effect (ongoing spells, magic items, summoned creatures, etc) make a dispel check as if by dispel magic, except that the maximum caster level on your dispel check is +25 instead of +10.
If you have previously identified a given effect (e.g. via Spellcraft checks, analyse dweomer, information from an ally, etc), you may choose not to dispel that particular effect. You may exclude any number of effects from the dispel in this way.
True dispel magic has a chance to remove any magical effect that can be removed by break enchantment, greater restoration, heal, limited wish, miracle, remove curse, or wish. It removes negative levels, restores drained levels, and converts ability drain into an equal amount of ability damage. Effects without a caster level have an effective caster level equal to their CR (e.g. for monsters or traps) for this purpose.
Counterspell
You may attempt to counter a spell. This functions like dispel magic, except that the maximum caster level on your dispel check is +25 instead of +10, and on a successful check you may immediately redirect the relevant spell (e.g. to select new targets for a meteor swarm or to benefit from an opponent's shapechange on yourself).