Citadel97501
2019-02-06, 04:30 AM
Hello all,
I am working on a character and I seem to have 3 primary spell tricks up my sleeve and I am concerned that as a 2 Monk + 3 Fiend Warlock, I am wasting my tiny pool of spells known on to many variations of AOE Concentration spells. My intent is to eventually go for Open Hand Monk
Please examine and critique honestly...
Beneficial Cantrips:
Thorn Whip: Useful to drag enemies into the aoe's of pain.
Concentration Spells:
Create Bonfire: 2d8 fire damage at an OK DC, whenever they enter or end their turn.
Darkness: Defense & Offense due to Devil's Sight.
Cloud of Daggers: 4d4 damage whenever they enter or end their turn.
I am working on a character and I seem to have 3 primary spell tricks up my sleeve and I am concerned that as a 2 Monk + 3 Fiend Warlock, I am wasting my tiny pool of spells known on to many variations of AOE Concentration spells. My intent is to eventually go for Open Hand Monk
Please examine and critique honestly...
Beneficial Cantrips:
Thorn Whip: Useful to drag enemies into the aoe's of pain.
Concentration Spells:
Create Bonfire: 2d8 fire damage at an OK DC, whenever they enter or end their turn.
Darkness: Defense & Offense due to Devil's Sight.
Cloud of Daggers: 4d4 damage whenever they enter or end their turn.