CTurbo
2019-02-06, 06:59 AM
I'm thinking about making the above combo that tail whips enemies prone or knocks them back 15ft. I've long been wanting to play a Lizardfolk Monk anyway.
Having to start off with a 14 Dex is going to hurt, but won't be the end of the world. I'm just not going to have room for any feats.
I was thinking 10 Str, 14 Dex, 16 Con, 10 Int, 16 Wis, 8 Cha with at the very least the first two ASIs going to +2 Dex and the third going to +2 Wis. I figure other than a few crafted spears for throwing, he wouldn't carry hardly anything with him, and rely mostly on biting and tail whipping for attacks.
Is there anything else fun I could do with this character? I don't really want to multiclass, but I do love a small Ranger or Cleric dip for Monks, but I also figured that this guy would need as many ki as he could get.
I may hold this character off until I have the opportunity to roll stats.
Having to start off with a 14 Dex is going to hurt, but won't be the end of the world. I'm just not going to have room for any feats.
I was thinking 10 Str, 14 Dex, 16 Con, 10 Int, 16 Wis, 8 Cha with at the very least the first two ASIs going to +2 Dex and the third going to +2 Wis. I figure other than a few crafted spears for throwing, he wouldn't carry hardly anything with him, and rely mostly on biting and tail whipping for attacks.
Is there anything else fun I could do with this character? I don't really want to multiclass, but I do love a small Ranger or Cleric dip for Monks, but I also figured that this guy would need as many ki as he could get.
I may hold this character off until I have the opportunity to roll stats.