AshfireMage
2019-02-07, 12:21 AM
First off, I'd like to thank you all for the help I received with my College of Swords Bard who was feeling a little lackluster. I was quite excited to try some of the suggestions, and after one session, I was already seeing success with the "just stop healing them" tack.
However, due to some in-story issues, half the party has abandoned the quest, my bard among them. Party makeup now consists of:
* Draconic bloodline sorcerer (fire affinity) 6
* Circle of the Moon druid 6
* Fighter 2/Diviner wizard 4
* Oath of Redemption paladin 3/Celestial Pact warlock 3
The last of these is mine. 7th level is still a ways away, but I'm trying to figure out how to progress this character. I really like the build I have right now, using blade as my pact boon to have a weapon that I can change for the situation at hand, eldrich blast with Grasp of Hadar as a gap-closer, and those short-rest refreshing spell slots to use for smiting.
We're fluffing the character's class choices as being both aspects of the same event, with her patron being a solar devoted to a particular goddess and the oath being the specific things she was commissioned to do as a condition of her empowering.
I'm just not sure where I'm wanting to go mechanically and am looking for ideas. I know I wanna get to at least level 5 in Paladin for the extra attack, and I'm thinking I want more of it than that, but I'm really not sure. The character has really good strength and decent Con and Cha, the latter of which I'm planning to improve at the next level.
However, due to some in-story issues, half the party has abandoned the quest, my bard among them. Party makeup now consists of:
* Draconic bloodline sorcerer (fire affinity) 6
* Circle of the Moon druid 6
* Fighter 2/Diviner wizard 4
* Oath of Redemption paladin 3/Celestial Pact warlock 3
The last of these is mine. 7th level is still a ways away, but I'm trying to figure out how to progress this character. I really like the build I have right now, using blade as my pact boon to have a weapon that I can change for the situation at hand, eldrich blast with Grasp of Hadar as a gap-closer, and those short-rest refreshing spell slots to use for smiting.
We're fluffing the character's class choices as being both aspects of the same event, with her patron being a solar devoted to a particular goddess and the oath being the specific things she was commissioned to do as a condition of her empowering.
I'm just not sure where I'm wanting to go mechanically and am looking for ideas. I know I wanna get to at least level 5 in Paladin for the extra attack, and I'm thinking I want more of it than that, but I'm really not sure. The character has really good strength and decent Con and Cha, the latter of which I'm planning to improve at the next level.