AvatarVecna
2019-02-09, 12:36 AM
This class has a lot of problems. It can't make up its mind on what party role it really wants to fill or advance. Even at the one thing it's absolutely sure about, it gives mediocre bonuses so slowly that when I asked about this class in One Sentence Fixes (http://www.giantitp.com/forums/showthread.php?538218-One-Sentence-Fixes-(3-5)) a few years back, the answer I got was "make it two levels long, or two feats". So...how would you fix it, change it, make it do what it wants to do but better?
Personally, while I've more than a handful of things I'm thinking about myself, there's one thing I think fits the idea of this PrC better than anything else: whatever it is that this class would naturally grow out of, it needs to be worse at that thing than an equal-level PC while on the ground, but better than an equal-level PC while in the air. If it's a meleer, a Fighter 10/Aerial Avenger 10 should get beat by a Fighter 20 on the ground, but beat that same fighter if they're both flying.
So...thoughts?
Personally, while I've more than a handful of things I'm thinking about myself, there's one thing I think fits the idea of this PrC better than anything else: whatever it is that this class would naturally grow out of, it needs to be worse at that thing than an equal-level PC while on the ground, but better than an equal-level PC while in the air. If it's a meleer, a Fighter 10/Aerial Avenger 10 should get beat by a Fighter 20 on the ground, but beat that same fighter if they're both flying.
So...thoughts?