Grorl
2019-02-12, 09:46 PM
So! I've been working around with a character as of late. It's a lizardfolk arcana cleric! Now, I've seen a lot about this build, but what all I've seen only suggest the cantrips and not much else. I know the staple feats are magic initiate for the druid cantrips and of course war caster.
My main focus is to be primarily melee, I know specialized classes may/will out dpr me. But hey, it's my character I wanna melee. I will have some ranged options of course. Plus the stats for the guy aren't too bad. My main stats are con at 18 and wisdom at 19.
I did roll well over all. So the total spread is
16 str 16 dex 18 con 16 int 19 wis 14 cha.
This guy is a backup just in case my main guy in the campaign happens to die. Seeing as we are only level 6 and the dm tossed disintegrate spell at me. Luckily I beat the save, but at the same time the sorcerer tossed in a counter spell and also saved me. So, that brush with death made me work on this dude.
That aside. My main question is, what feats and when? I have it to make this guy an uncommon lizard folk who actually wants to learn. So he's got all the knowledges covered thanks to the background. He's also got stealth and perception because of the racial training.
If he does get used, he will most likely be around level 6 or 7 because the next boss fight will be even more difficult than the last when I almost died.
I plan to go straight cleric, unless I can combo well with another class? Maybe take a level in druid to save me the hassle of the feat and use my feat for something else? What other feats will pair well with a combat oriented cleric who isn't using a 2 hander?
Was thinking ritual caster to go with his background of being a studious lizardfolk.
Suggestions and tips would be much appreciated. Thank you!
Edit: was thinking of taking both blade cantrips at level 1. Key off wisdom for that later ability to add wis to the cantrips. Also thinking light, toll the dead, and word of radiance.
My main focus is to be primarily melee, I know specialized classes may/will out dpr me. But hey, it's my character I wanna melee. I will have some ranged options of course. Plus the stats for the guy aren't too bad. My main stats are con at 18 and wisdom at 19.
I did roll well over all. So the total spread is
16 str 16 dex 18 con 16 int 19 wis 14 cha.
This guy is a backup just in case my main guy in the campaign happens to die. Seeing as we are only level 6 and the dm tossed disintegrate spell at me. Luckily I beat the save, but at the same time the sorcerer tossed in a counter spell and also saved me. So, that brush with death made me work on this dude.
That aside. My main question is, what feats and when? I have it to make this guy an uncommon lizard folk who actually wants to learn. So he's got all the knowledges covered thanks to the background. He's also got stealth and perception because of the racial training.
If he does get used, he will most likely be around level 6 or 7 because the next boss fight will be even more difficult than the last when I almost died.
I plan to go straight cleric, unless I can combo well with another class? Maybe take a level in druid to save me the hassle of the feat and use my feat for something else? What other feats will pair well with a combat oriented cleric who isn't using a 2 hander?
Was thinking ritual caster to go with his background of being a studious lizardfolk.
Suggestions and tips would be much appreciated. Thank you!
Edit: was thinking of taking both blade cantrips at level 1. Key off wisdom for that later ability to add wis to the cantrips. Also thinking light, toll the dead, and word of radiance.