JNAProductions
2019-02-13, 11:18 PM
And PCs only.
All PCs gain an additional formula for AC. This formula is:
9+Proficiency modifier=AC
Boom, bam, done.
This is to address the fact that AC doesn't scale without devoting specific resources to it (ASIs or money, or both) but doesn't let AC scale too high. It basically sets a floor for AC, so players are never THAT vulnerable, but doesn't raise the ceiling. For a lot of PCs, there won't even be an effect-the Heavy Armor Fighter is rocking 16 at level 1, and probably 18 by level 4 or 5. It mostly helps 1) those who care not for AC, like Wizards (but it's a minor boon-helps a lot at high levels against mooks, not so much against the BBEG) and 2) people who wear heavy armor and get caught without it.
All PCs gain an additional formula for AC. This formula is:
9+Proficiency modifier=AC
Boom, bam, done.
This is to address the fact that AC doesn't scale without devoting specific resources to it (ASIs or money, or both) but doesn't let AC scale too high. It basically sets a floor for AC, so players are never THAT vulnerable, but doesn't raise the ceiling. For a lot of PCs, there won't even be an effect-the Heavy Armor Fighter is rocking 16 at level 1, and probably 18 by level 4 or 5. It mostly helps 1) those who care not for AC, like Wizards (but it's a minor boon-helps a lot at high levels against mooks, not so much against the BBEG) and 2) people who wear heavy armor and get caught without it.